Serpentfolk Spy

Rasamoro Nagaji's page

83 posts. Organized Play character for Gummy Bear.


Full Name

Rasamoro

Race

HP: 84/84 | AC: 30 T: 13 FF: 29 CMD: 24 (+10vsDisarm) | F+10 R+6 W+8 | Init +7 (Roll Twice) | Perception +14

Classes/Levels

Tracked Resources:
Wand of CLW 29/50 | Wand of Shield 45/50 | Wand of Faerie Fire 48/50 | Spells: 1st 7/7, 2nd 7/7, 3rd 6/6, 4th 4/4

Gender

Nagaji Oracle of Battle 9

About Rasamoro Nagaji

Statistics:
Male Nagaji Oracle of Battle 9
CN Medium
Init +7 roll twice, always acts in surprise round; Senses Perception +14, Low-Light Vision
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DEFENSE
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AC 30, touch 13, flat-footed 29 (+12 armor, +1 dex, +1 deflection, +3 shield, +2 natural, +1 insight)
hp 83
Fort +10, Ref +6, Will +8; +2 mind-effecting, poison; can reroll failed save vs blind, deaf, fright, panic, paralyze, shaken, stun 2/day w/ +4 insight bonus
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OFFENSE
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Speed 20 ft.

Melee +1 Adamantine Longsword +12/7 (1d8+5) 17-20x2
Divine Favor, Haste, PA +15/15/10 (1d8+12) 17-20x2

Ranged Javelin +7 (1d6+4) 30ft
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STATISTICS
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Str 19, Dex 12, Con 16, Int 8, Wis 10, Cha 16
Base Atk +6; CMB +10; CMD 24 (34 vs Disarm)
Traits Fates Favored, Veteran of Battle, Magical Lineage (Divine Favor), Dangerously Curious
Feats Improved Initiative, Power Attack, Extra Traits, Extra Revelation, Weapon Focus (Longsword), Improved Critical (Longsword), Quicken Spell
Skills Intimidate +15, Perception +14, Use Magic Device +17 (+19 activating wands)

Languages Common, Draconic, Tien, Abyssal, Infernal

Special Abilities:

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SPECIAL ABILITIES
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Sacred Scorpion Tattoo: Wild Empathy vs Scorpions

Sihedron Brand: Standard action, gain temp HP equal to 2*HD

Revelations: Skill at Arms, War Sight, Battlefield Clarity, Surprising Charge, Weapon Mastery

Spells:

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Spells Known
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0th Detect Magic, Light, Create Water, Stabilize, Read Magic, Mending, Guidance, Purify Food and Drink (at will)

1st Enlarge Person, Divine Favor, Cure Light Wounds, Shield of Faith, Remove Fear, Comprehend Languages, Air Bubble 7/day

2nd Fog Cloud, Grace, Cure Moderate Wounds, Inheritor's Smite, Resist Energy, Lesser Restoration 7/day

3rd Magic Vestment, Cure Serious Wounds, Stoneshape, Dispel Magic, Magic Circle Against Evil 6/day

4th Wall of Fire, Cure Critical Wounds, Blessing of Fervor, Restoration 3/day

Gear/Possessions:

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GEAR/POSSESSIONS
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dagger
150ft rope (knotted/coiled)
sunrod x2
weapon cord (Longsword)
wrist sheath, springloaded x2 (wands Shield and Faerie Fire)
earplugs
grappling hook
flint and steel
hot weather clothing
+2 cloak of resistance
mwk UMD tool (activating wands)
cracked magenta prism
cracked dusty rose prism
+1 amulet of natural armor
dusty rose prism
lesser ring of revelations
+1 ring of protection
+2 belt of mighty constitution
lesser rod of extend
+3 Full-Plate
Alexandrite gem (from Wounded Wisp)
Boots of Speed
Wand of Lesser Restoration (10)

Scrolls/Potions of...

Spoiler:

Invisibility Purge (2)
Deathward
Control Water
Shatter (5)
Lesser Restoration (5)
Align Weapon (5)
Potion of Fly
Air Walk
Dimensional Anchor
Freedom of Movement
Communal Protection from Energy
Oil of Daylight
Potion Remove Blindness
Wind Wall (2)
Communal Resist Energy (2)
Make Whole (5)
Remove Paralysis (5)
Remove Sickness