Count Lucinean Galdana

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Stargazer's upgrade to explore examined boons is powerful but certainly not broken. There still are alot of banes in the decks. On banes you expend 2 cards--1 divine trait card recharged, 1 to explore. As noted above she is weak on strength, dexterity, constitution and intelligence so is going to have problems with acquiring weapon and armor boons. This could hurt other players wanting those boons, especially when their blessings run out. By the way Ruby of Charisma and Old Salt really helps her--just got my third old salt...sweeet.

In addition, the power to explore other locations, could deplete decks of boons that feed players like Ranzak. And might even upset other players, because you could steal from a deck they are at--taking the boons and usually leaving the banes.

So a great power, but drink responsibly.


We are interested in playtesting. As a family we have played through Rise of the Runelords and into 4th Adventure of Skulls and Shackles. Each can play as solo and as a large group of 5-6 as needed for testing. We have alot of experience in playing many different board game designs.