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Onishi wrote:
The idea of mounts being killable, while I like it in theory, it does lead to challanges, primarally the part of where do they go when you dismount, if they are out and killable/stealable when you go into a dungeon... well then you completely negate the purpose of a mount, nobody will ever ride them anywhere except between towns, otherwise they will almost certainly be gone when you get back. Pets that can follow you anywhere though, I would see their deaths as being possible to be permanant, requiring you to buy a new one, or spend some good money reviving, too many games encorage regular suicide missions for pets so that you just pop them back after they die, if it takes a day tame/combat train a pet, that issue might go away. (I'm thinking more like a 12 hour AFK training option for pets, rather then 12 active hours staring at a bar to train the pet)
Perhaps only make them killable while your riding, as others have mentioned, they could run off and hide while not in use, whistle to retrive, but if your riding them, then it's fair game to try to shoot the mount out from under you.