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Thank you also to all the helpfull forumers and contributor that helps me understanding more of this game. Clearly the best I've bought (it cost almost 80 USD here in Malaysia) without telling my wife first and she's super furious with it, but it totally worth everything she's throwed at me.

@snickersimba - Try to play it solo as that what we lonesome gamers had to lived with it, I'm sure you'll past the bored once you talk to yourself (while playing of course) detailing the ecounter and adventure. Haven't start playing with my kids yet as I will need to explain a lot to them, played once with wife but she doesn't show much interest as usuall (she really is not a gamer type, even bored her playing Mice and Mystics with the kids). Hopefully you'll enjoyed it even while playing solo.

Thanks again to all that bring out this game and to those who really helped me understand its better.


Brainwave wrote:

One trick with the blessings deck is doing the thing where you face whichever card you draw towards the current player, that way it's easy to see if you remembered to draw or not. However another option is to put a die on top of the deck and change it to the number of the current player - I kind of have to do that in my 6 player game as I'm really short on table space.

Also related to that, doing the die thing also really helped me with the villain in Here Comes the Flood. I moved the 6 sided die to on top of the villain card and each time I started a turn after rolling to see what cards the villain ate, I changed the number on the die to the current player. Otherwise I know I'd have trouble remembering if I did it or not each turn.

Brilliant idea with the die, I've played the blessing that way whenever I play more than one person/character but currently trying to play solo with only Seoni.


Always take a third look over everything especially scenario card, location card (what csouth said) and your character card (what Brainwave said). It does suck when your roll unsuccesfull for recharging Arcane spell with Seoni and died when your brother point out after the game that she can auto recharge it. Dem, time to play again.

Also I did what Hawkmoon said by putting the back of the revised rulebook at my side an follow the steps in sequences, it does remind me to flip the blessing deck at the start of the turn after few turns I've in the game.

One rule, Siren and some other monster that require check to defeat which is not combat is not combat check, so no combat check die there but the damage is always combat damage unless stated otherwise.

And have fun, even when you have to repeat the scenario after you realise you've win with some mistake happen. I am still haven't started AP1 (still waiting for my character add on) but played few time already.


Mike Selinker wrote:
snickersimba wrote:

okay i managed to play a game of four people and pretty much this is what we did:

my aunt was lini
my uncle was harsk
my grandfather was amiri
and i was seoni

my aunt died first since she got into too many fights without healing causing her to run out of cards

we then found vhiski in the woods and my grandfather killed him but he escaped

after digging through the waterfront we found the blessing of the gods in it so we all aimed at the farmhouse and i managed to encounter him

he killed me very quickly

my grandfather managed to shuffle so terribly he drew all weapons and managed to beat up the bad guy without using a weapon

since harsk and lini are no playing they didn't get rewards

are you supposed to use the strength die on basic combat or are you supposed to use a diffrent one i may play solo to give myself a tad bit of an edge so i don't deckout as fast though my reward was a token of remebrance so that should help

then my guinea pig destroyed half the game accidentally

Best playtest report ever.

Uhmm, he even include almost all family generation, way to go. Can I promote myself to be in your family.

Hope they all enjoyed it.


agraham2410 wrote:
You can use small zip lock bags or similar to keep the character decks seperate. I use the bags that card slieves come in for mine. If you set up the adventure before hand and store the location decks the same way then set up becomes quicker.

Agree. If you use rubber band, might leave mark to your card as it grip it plus zip lock bag is easy+cheap to get if you don't sleeve and live in a country where 'boardgame' is a word that rarely use.

BTW I've used the zip lock bag trick and its easier to transport all the needed game component without the box and worries.


Thank you very much for this. As a new player, this surely helps a lot and also some of your link especially the thieve's tool. Keep it up and really hopes it will make to v1.x