Jaegyr wrote:
Just a quick question, how do you keep the parties together? And you probably don’t have too many Paladins playing in your campaign? …but I would be curious how you could keep a group of evil folks working together for a common...
Marc said it pretty well in that the more we work together the more chaos/evil we can impose on the world. Our old main base just got raided by the crown. We only had minimal guards and 2 small groups of adventurers got taken out and a third large party struggled with it. If we had been there it would have been bloody murder. Rahl (my original PC - now brewer and sublime influencer of Erthynul) is watching the city and in the future as his brewing business grows my hope is to make him the groups semi-patron.
We definetly have our evil tendincies but we tend to take them mostly out on our enemies. Of course the occasional missed spell or attack can provide amusement or our "joining" requirement or such. My current PC is a riot, he will probably end up a Corrupted Elf, but for now he is a psycho NELF (Not a a@#$!! ELF!). 2 times we've come close to breaking the whole party due to near deaths and such but survived by stupid luck.