Rage Prophet

Ragnorak...'s page

54 posts. Organized Play character for Tech5bb.

Full Name





Bloodrager (crossblooded, rageshaper) 10


[ HP 84/84 | AC 25/14T/22FF | Fort +12, Ref +9, Will +6 | Init +9 | Perception +12 | CMD 29 | DR 2/- ]


6' 7"




Lawful Neutral



Strength 20
Dexterity 16
Constitution 14
Intelligence 8
Wisdom 10
Charisma 14

About Ragnorak...

PFS# 128404 - 8


Male half-orc bloodrager (crossblooded, rageshaper) 10 (Pathfinder RPG Advanced Class Guide 15, 83, 84)
LN Medium humanoid (human, orc)
Init +9; Senses darkvision 60 ft.; Perception +12
AC 25, touch 14, flat-footed 22 (+8 armor, +1 deflection, +3 Dex, +3 shield)
hp 84 (10d10+20)
Fort +12 (+5 circumstance bonus vs. cold weather), Ref +9, Will +6; +2 morale bonus vs. ongoing effects with recurring saves, +4 and one size larger to resist effects of wind
Defensive Abilities sacred tattoo[APG], uncanny dodge; DR 2/—
Speed 40 ft. (30 ft. in armor)
Melee or
ogre hook +15/+10 (1d10+7/×3)
Ranged javelin +13 (1d6+5)
Special Attacks blood casting, bloodrage (34 rounds/day), claws
Bloodrager (Crossblooded, Rageshaper) Spells Known (CL 10th; concentration +12)
3rd (1/day)—fly, vampiric touch
2nd (2/day)—animal aspect[UC], false life, invisibility, rovagug's fury, see invisibility
1st (3/day)—blade lash[ACG], infernal healing[ISWG], long arm[ACG], ray of enfeeblement (DC 13), shield, true strike
Bloodline Abyssal, Arcane
Str 20, Dex 16, Con 14, Int 8, Wis 10, Cha 14

Base Atk +10; CMB +15; CMD 29

Feats Combat Reflexes, Disruptive, Eschew Materials, Improved Initiative, Intimidating Prowess, Iron Will, Lunge, Power Attack

Traits fate's favored, reactionary

Skills Climb +9, Intimidate +22, Knowledge (arcana) +3, Perception +12, Survival +5, Swim +9; Racial Modifiers +2 Intimidate
Languages Common, Orc

SQ arcane bloodrage, bestial aspect, bestial aspect, demonic bulk, fast movement, furious transformation, greater arcane bloodrage, orc blood

Combat Gear cloak of fangs[ARG], deliquescent gloves[UE], potion of cure light wounds (2), potion of invisibility, potion of remove curse, potion of remove disease, sandals of quick reaction[UE], scroll of fly, wand of cure light wounds; Other Gear +2 bloodthirsty mountain pattern armor[UC], +2 buckler, javelin (3), ogre hook[UE], sling, belt of giant strength +4, furious amulet of mighty fists, golembane scarab, goz mask[ISWG], headband of deathless devotion[UE], ring of lingering blood magic[ACG], ring of protection +1, bandolier[UE], bandolier[UE], cold weather outfit, 1,089 gp, 5 sp
Special Abilities
Arcane Bloodrage (Blur) (Sp) As a free action apply chosen spelll to self when enter bloodrage.

Bestial Aspect (+10' polymorphed movement) (Su) Increase dam of nat attacks & +10 ft. to movement types granted by polymorph spell.

Bestial Aspect (increased polymorphed damage) (Su) Increase dam of nat attack granted by polymorph spell.

Blood Casting (Su) Cast bloodrager spells while in bloodrage.

Bloodrage (34 rounds/day) (Su) +4 Str, +4 Con, +0 to Will saves, -2 to AC when enraged.

Claws (Su) 2 Magic Claw attacks deal 1d8 damage.

Combat Reflexes (4 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.

Damage Reduction (2/-) You have Damage Reduction against all attacks.

Darkvision (60 feet) You can see in the dark (black and white only).

Demonic Bulk (Su) When entering bloodrage, can choose to increase size by one category (as enlarge person).

Disruptive +4 DC to cast defensively for those you threaten.

Eschew Materials Cast spells without materials, if component cost is 1 gp or less.

Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Furious Transformation (Su) Extend polymorph spells while bloodraging with a concentration check.

Greater Arcane Bloodrage (Haste) (Sp) As a free action apply chosen spelll to self when enter bloodrage.

Lunge Can increase reach by 5 ft, but take -2 to AC for 1 rd.

Orc Blood Half-orcs count as both humans and orcs for any effect related to race.

Power Attack -3/+6 You can subtract from your attack roll to add to your damage.

Sacred Tattoo +1 to all saves.

Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.