Hello there friends. I am relatively new to Pathfinder and D20 RPGs. I have been playing once a week, on average, since April. In the excitement of my experiences, I told my cousins and some of their friends about it and they immediately asked if I would host a game for them as well. As of last weekend, I managed to navigate them through the Crypt of the Everflame module. Now, after hearing them talk about the excitement of Gunslingers, Ninjas and Samurai, I thought I would jump on the Adventure Path that Paizo just released, Jade Regent.
Here's where I am a looking for a little training. In the first phase of volume 1, we deal with the large swamp that the PCs have to navigate to deal with finding the "Warden" and handling the goblin menace. When I was dealing with the Everflame module I had the crypt flipmat for the PCs to play on and it made movement easy...however, there are no premade maps that I can use for this one. The swamp map in the pdf also says that the grid is 100 ft squares. How do GM's usually handle maps and navigating a party through these types of modules?
Again, I apologize for such a noob question, but in my weekly group, we've always had the option of playing on pre-made flipmats. I've not had an opportunity to experience gameplay from an Adventure Path perspective yet and any advice would be greatly appreciated from the veteran players/GMs.