
Quentin Turner |
35 people marked this as FAQ candidate. Answered in the errata. 2 people marked this as a favorite. |
I've been interested in the Hunter and have a few questions.
First:
The Hunter gets an animal companion and therefore can teach it tricks. The interesting thing is they apparently can teach the companion the hunters' tricks from the skirmisher archetype from APG.
These tricks generally are really powerful comparitively as they are usually an exchange for spellcasting altogether - but I don't understand how they work when you're training your animal companion to know them.
first off, these are traditionally used by the ranger and the uses per day are based off of the ranger level and wis modifier. Since the animal companion is the one who learns the trick, is it based off of you (as the hunter) or is it based off of the animal companion (meaning often zero uses?)
Secondly, many of these impact an animal companion, but again I don't understand the perspective. Again, if the animal companion has the ability, how would a trick such as this work:
Sic 'Em (Ex): The Ranger can use this trick as a swift action. His animal companion makes one melee attack against an adjacent creature. The animal companion must be able to see and hear the Ranger to make this attack.
Does the Animal companion give herself an attack as a swift action? This seems crazy?
Am I just reading this wrong?
Second Question!
The Primal Hunter gives evolution points to their AC - is the implication that any evolution that requires a base form is off the table because animal companions don't technically have base forms? Or are they assigned via common sense (quadruped, biped, and serpentine is very easy to determine).
Any help would be much appreciated - i've been thinking about this all weekend and have no idea!