Speed 30 ft. | EAC 22, KAC 25 | Fort +8, Ref +6, Will +5 | Init +7; darkvision 60 ft, low-light vision; Perception +0 | Active conditions; none
Gender
LG male skittermander gladiator soldier 6 (armored storm, powered armor jockey)
About Qimok
Qimok is a muscular, black-furred skittermander wearing powered blue and black armor with golden accents. He typically carries a small arsenal--curve blade, pike, rifle, and shield--but tries to keep at least one hand free at all times, to grab, punch, or offer a helping hand, as needed.
QIMOK
Male skittermander gladiator soldier 6 (armor storm; powered armor jockey)
LG Small humanoid (skittermander)
Init +7; Senses darkvision 60 ft., low-light vision; Perception +0
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Defense
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SP 60; HP 42; RP 7
EAC 22; KAC 25
Fort +8, Ref +6, Will +5
Defensive Abilities ; Resist cold 5, fire 5
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Offense
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Speed 30 ft.
Melee hammer fist +10 (1d10+14 B)
Meleeholy merciful carbon steel curve blade +10 (1d10+12 S; crit bleed 1d6)
Meleeinvigorating tactical pike +10 (1d8+12; reach)
Ranged corona artillery laser +9 (2d8+6 F; crit burn 1d6; penetrating, range 120 ft.)
Space 5 ft.; Reach 5 ft. (10 ft. with tactical pike)
Special Attacks wyrmling dragon gland (15 ft. cone, 3d6 A, Ref DC 16 half; rest or 1 SP to re-use)
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Statistics
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Str 18 (+4); Dex 16 (+3); Con 16 (+3); Int 10 (+0); Wis 10 (+0); Cha 15 (+2)
Skills Acrobatics +1, Athletics +7 (+11 climb), Culture +2, Engineering +4 (+6 craft/repair armor), Intimidate +15, Mysticism +1 (+2 identify outsiders), Perception +0, Piloting +7, Profession (gladiator) +13 [+16 Day Job], Survival +5; (-5 to DC to recall information about entertainment combat, fighting styles, and gladiatorial traditions; +1 to Culture to recall knowledge about Aballon, Absalom Station, Triaxus, or Heaven)
Qimok prefers to enter combat with his full arsenal at the ready: mounted laser rifle, curve blade and tactical pike in two hands each, riot shield in another, and one hand free to punch, grab, or move things. This gives him access to all three kinetic damage types, reach, and a nonlethal option.
As a gladiator, Qimok is a show-off who revels in a good fight, but he has a strong moral streak that tempers his bloodthirst and makes him put the safety of others above his own. His usual strategy for most fights is to quickly close with the biggest threat, and keep it focused on him rather then his teammates. (If he can do this while threatening multiple foes, even better!)
Out of combat, Qimok gladly lets more skilled teammates take the lead, unless Athletics, Intimidate, or Professional (gladiator) would be useful. Otherwise, he does his best to aid others' efforts, despite his lack of training in most other skills.