I am preparing for a Rise of the Runelords campaign, and one of the players pointed out to me that since we had and alchemist, wizard, and druid in the party who could cast healing spells, perhaps we didn't need a healing character like a cleric. I always had based a well balanced party off of the classic fighter-rogue-cleric-wizard combo. I'm still not certain that a cleric is needed in the party, but I want to know, based on your experiences, what you think makes a well balanced party. This is my method:
- 1 part defence. This part absorbs damage and leads enemies away from the other members of the party.
- 1 part attack. This part does the real damage.
- 1 part healing/support. This part heals and supports the other parts of the party.
- 1 part utility. This part does skill checks, makes magic items, and helps the party when not in battle.
Notice I said 'part' not 'PC'. Each part of the party can be split up among many players, but the overall ratio should remain balanced. This is my strategy, please tell me what you think about this topic. Can a party of one class be balanced well? Can one player alone fill in all these rolls? What parts of the ratio can be changed? What do you think?