Rules here
Excel to make creation easier here
Hello, after really wanting to a chain whip ala vampire killer, I was inspired to do the math paizo did to make weapons balanced, have created a system that's about 90% accurate.
Now, it's not perfect, paizo probably didn't have an exact formula like I do, and a few things like daggers are a point higher, and sawtooth sabres are 2 under, but for most of them, they're right on the money. The only major exceptions are advanced weapons, which other than the flickmace, are one point under. I'm ok with this, as I think the opportunity cost to use advanced weapons should mean that they need to be on par with the flickmace, but if you don't that's fine, simply reduce the points advanced gives you by one.
Any feedback or ideas would be appreciated, thank you.