| Full Name | Professor Henry Bradley | 
			
			
				
					| Race | Human (English) | 
			
			
				
					| Classes/Levels | Bard (Arcane Healer) 2:- HP 14/18, Spells 1/3 | 
			
			
				
					| Gender | Male | 
			
			
				
					| Size | Medium | 
			
			
				
					| Age | 35 | 
			
			
			
				
					| Alignment | Neutral | 
			
			
			
			
				
					| Languages | Common and Silvanesti | 
			
			
				
					| Occupation | Patent Medicine Seller/Cartographer | 
			
			
			
				
					| Strength | 14 | 
			
			
				
					| Dexterity | 14 | 
			
			
				
					| Constitution | 12 | 
			
			
				
					| Intelligence | 13 | 
			
			
				
					| Wisdom | 10 | 
			
			
				
					| Charisma | 16 | 
			
		
	 
	
		About Professor Henry Bradley
		Professor Henry Bradley
Male Bard 2 (Arcane Healer)
Init: 2; Perception: +4
DEFENSE
AC: 14 (+2 Armour, +2 Dex); Flatfooted: 12; Touch: 12
HP: 18
Fort: 1; Ref: 5; Will: 3
OFFENSE
Speed: 30ft
Melee: Whip +3 (1D3+2)
Melee: Long Knife (Shortsword) +3 (1D8 +2 or 3)
STATISTICS
Str 14; Dex 14; Con 12; Int 13; Wis 10; Cha 16
BAB: +1; CMB: +3 (+2 for Trip); CMD: +15 (+2 vs Trip)
Languages: Common and Silvanesti.
FEATS
Combat Expertise: -1 on melee attack for +1 dodge bonus to AC
Improved Trip: No AOO when performing a trip. +2 when making a trip attack. +2 to CMD vs trip.
SKILLS
Acrobatics +6
Appraise +5
Bluff +7
Climb +2
Craft(Cartographer) +5
Diplomacy +7
Disguise +3
Escape Artist +2
Fly +2
Heal +1
Intimidate +7
Knowledge(All) +2
Knowledge(Arcana) +6
Knowledge(Geography) +6
Knowledge(History) +6
Linguistics +5
Perception +4
Perform (Oratory) +7
Perform (String Instruments) +7
Profession (Herbalist) +4
Ride +2
Sense Motive +4
Spellcraft +5
Stealth +6
Survival 0
Swim +2
SPECIAL ABILITIES
Skilled (applied)
Favoured class +1 SP per lvl (applied)
Bardic Knowledge All Knowledge skills untrained and add ½ class level (min 1) 
Bardic Performance 9 rounds per day. Countersong, Distraction, Fascinate, Inspire Courage(+1) 
Cantrips
SPELLS 
Spells per day 
1st Level: 3 
Spell DC 
13+spell level 
Known 
0 Level 
Detect Magic 
Ghost Sound 
Mending 
Mage Hand
Spark 
1st Level 
Grease 
Cure Light Wounds
Ear Piercing Scream
To hide Spellcasting
Spellcraft DC 10+spell lvl
If passed can make stealth check, every 5 over DC on spellcraft check gives +5 on stealth check.
Channel Energy
1/day, 30ft radius, std action, no AOO, D6HP,
All living or all undead, Save DC 14
GEAR 
Leather Armour 
Whip (D3, x2, Disarm, Non-lethal, Trip, Reach 15ft doesn't threaten, No damage if Armour over +1 or natural armour over +3)
Shortsword (D6, 19-20 x2)
Dagger x 2 (D4, 19-20 x2, 10ft)
Traveller's outfit
26lbs
Backpack, 1 bottles of 'Professor Bradley's Panacea for Heroes', a belt pouch,  a flint and steel, ink, an inkpen,  a journal, a mess kit, a mirror, rope, soap, torches (5), trail rations (1 day), and a waterskin.
12.5lbs
Waterproof bag
1 bottles of 'Professor Bradley's Panacea for Heroes'
Cartographers Gear (Ink, Pen, Paper, Large Map case)
Cold weather outfit
Grooming kit (a comb, scissors, a nail file, a sponge, a hairbrush, a miniature mirror, soap, a chewing stick, and tooth powder.)
a bedroll, a fiddle, an iron pot, torches (5), trail rations (4 days)
32.5lbs
Gold
10.5
Carrying Capacity
Light 58lbs
Med 59-116lbs
Hvy 117-175lbs