| Full Name |
Professor Henry Bradley |
| Race |
Human (English) |
| Classes/Levels |
Bard (Arcane Healer) 2:- HP 14/18, Spells 1/3 |
| Gender |
Male |
| Size |
Medium |
| Age |
35 |
| Alignment |
Neutral |
| Languages |
Common and Silvanesti |
| Occupation |
Patent Medicine Seller/Cartographer |
| Strength |
14 |
| Dexterity |
14 |
| Constitution |
12 |
| Intelligence |
13 |
| Wisdom |
10 |
| Charisma |
16 |
About Professor Henry Bradley
Professor Henry Bradley
Male Bard 2 (Arcane Healer)
Init: 2; Perception: +4
DEFENSE
AC: 14 (+2 Armour, +2 Dex); Flatfooted: 12; Touch: 12
HP: 18
Fort: 1; Ref: 5; Will: 3
OFFENSE
Speed: 30ft
Melee: Whip +3 (1D3+2)
Melee: Long Knife (Shortsword) +3 (1D8 +2 or 3)
STATISTICS
Str 14; Dex 14; Con 12; Int 13; Wis 10; Cha 16
BAB: +1; CMB: +3 (+2 for Trip); CMD: +15 (+2 vs Trip)
Languages: Common and Silvanesti.
FEATS
Combat Expertise: -1 on melee attack for +1 dodge bonus to AC
Improved Trip: No AOO when performing a trip. +2 when making a trip attack. +2 to CMD vs trip.
SKILLS
Acrobatics +6
Appraise +5
Bluff +7
Climb +2
Craft(Cartographer) +5
Diplomacy +7
Disguise +3
Escape Artist +2
Fly +2
Heal +1
Intimidate +7
Knowledge(All) +2
Knowledge(Arcana) +6
Knowledge(Geography) +6
Knowledge(History) +6
Linguistics +5
Perception +4
Perform (Oratory) +7
Perform (String Instruments) +7
Profession (Herbalist) +4
Ride +2
Sense Motive +4
Spellcraft +5
Stealth +6
Survival 0
Swim +2
SPECIAL ABILITIES
Skilled (applied)
Favoured class +1 SP per lvl (applied)
Bardic Knowledge All Knowledge skills untrained and add ½ class level (min 1)
Bardic Performance 9 rounds per day. Countersong, Distraction, Fascinate, Inspire Courage(+1)
Cantrips
SPELLS
Spells per day
1st Level: 3
Spell DC
13+spell level
Known
0 Level
Detect Magic
Ghost Sound
Mending
Mage Hand
Spark
1st Level
Grease
Cure Light Wounds
Ear Piercing Scream
To hide Spellcasting
Spellcraft DC 10+spell lvl
If passed can make stealth check, every 5 over DC on spellcraft check gives +5 on stealth check.
Channel Energy
1/day, 30ft radius, std action, no AOO, D6HP,
All living or all undead, Save DC 14
GEAR
Leather Armour
Whip (D3, x2, Disarm, Non-lethal, Trip, Reach 15ft doesn't threaten, No damage if Armour over +1 or natural armour over +3)
Shortsword (D6, 19-20 x2)
Dagger x 2 (D4, 19-20 x2, 10ft)
Traveller's outfit
26lbs
Backpack, 1 bottles of 'Professor Bradley's Panacea for Heroes', a belt pouch, a flint and steel, ink, an inkpen, a journal, a mess kit, a mirror, rope, soap, torches (5), trail rations (1 day), and a waterskin.
12.5lbs
Waterproof bag
1 bottles of 'Professor Bradley's Panacea for Heroes'
Cartographers Gear (Ink, Pen, Paper, Large Map case)
Cold weather outfit
Grooming kit (a comb, scissors, a nail file, a sponge, a hairbrush, a miniature mirror, soap, a chewing stick, and tooth powder.)
a bedroll, a fiddle, an iron pot, torches (5), trail rations (4 days)
32.5lbs
Gold
10.5
Carrying Capacity
Light 58lbs
Med 59-116lbs
Hvy 117-175lbs