Dexinis

Pon.'s page

99 posts. Alias of Saashaa.


Race

| SP 71/71 HP 65/65 | RP 11/11 | EAC 28; KAC 29 | Fort +6; Ref +12; Will +10 | Init: +13 | Perc: +18, SM: +18 | Speed 60ft | Active conditions: None.

About Pon.

Init +13
SP/HP: 71/65; RP: 11
EAC / KAC : 28 / 29
Fort +6 , Ref +12 , Will + 10
Resistance 9 Piercing, 10 fire cold

Base Spd: 60ft
Melee +9
Melee (operative) +13 [baton 1d4+7 B]
Ranged +13 [semi-auto tac pistol 1d6+5]

BAB +7
Str 15 , Dex 22 , Con 12 , Int 16 , Wis 14 , Cha 20

Feats
Skill Focus (Bluff, Disguise, Computers, Piloting), Deadly Aim, Unfriendly Fire, Enhanced Resistance (Piercing), Improved Feint

Skills (total = ranks + ability + class + misc)
Acrobatics +13 = 1 + 6 + 3 + 3
Athletics +11 = 3 + 2 + 3 + 3
Bluff +21(+25) = 10 + 5 + 3 + 3
Computers +19 = 10* + 3 + 3 + 3
Culture +20 = 10* + 3 + 3 + 4
Diplomacy +19 = 8 + 5 + 3 + 3
Disguise +21 = 10 + 5 + 3 + 3
Engineering +19 = 10* + 3 + 3 + 3
Intimidate +19 = 8 + 5 + 3 + 3
Life Science +9 = 3* + 3 + 0 + 3
Medicine +10 = 1 + 3 + 3 + 3
Mysticism +6 = 1* + 2 + 0 + 3
Perception +18 = 10* + 2 + 3 + 3
Physical Sci +7 = 1* + 3 + 0 + 3
Piloting +22 = 10 + 6 + 3 + 3
Profession (Soldier) +12 = 1 + 5 + 3 + 3
Profession (Businessman) +12 = 1 + 5 + 3 + 3
Sense Motive +18 = 10 + 2 + 3 + 3
Sleight of Hand +17 = 5* + 6 + 3 + 3
Stealth +22 = 10* + 6 + 3 + 3
Survival +18 = 10 + 2 + 3 + 3

Languages
Common, Akitonian, Aklo, Azlanti, Brethedan, Celestial, Draconic, Drow, Dwarven, Elven, Eoxian, Giant, Gnome, Goblin, Halfling, Infernal, Jinsul, Kasatha, Lashunta, Nchaki, Orc, Sarcesian, Shirren, Shobhad, Triaxian, Vercite, Vesk, Ysoki

SQ
Race - Skilled
Theme - Themed Knowledge (Tempered Pilgrim) [-5 DC to recall knowledge about a culture’s customs and related topics]
Class - Operative’s Edge +3, Specialization (Spy), Trick Attack +5d8, Quick Movement (+20ft), Weapon Specialization, Debilitating Trick, Master of Disguise, Specialization Skill Mastery, Uncanny Agility, Nightvision (OE); Fighting Style-Blitz, Rapid Response; Diplomatic Training, Infiltrator Training, Infiltrator Guile

Gear
Weapon - Tactical Baton, semi-auto tac pistol, Survival Knife
Armor - Freebooter Armor III (Quick Suit, Thermal Capacitor II, Jetpack)
Augmentations - Vocal Modulator, Morphic Skin Doppleganger, Limited Telepathy Graft, Personal Upgrade (+4 Dex), Personal Upgrade (+2 Cha)
Misc - Disguise kit, Engineering kit, Hacking kit, Starship Repair kit, Thieve's Tools, Trapsmith's kit, Consumer Backpack, 3x Personal Comm Units, Reconfigurable Clothing [Sneaky, Professional (mechanic), Uniform (Steward), Professional (accountant), Party], Nullspace Chamber mk 1, consumer backpack, 3x restraints (manacles), Clear Spindle Aeon Stone, Iridescent Spindle Aeon Stone, Aeon Guard Spec Ops, AG Assault Rifle