DracoDruid wrote:
I REALLY like the idea of the Familiar NOT being an actual animal BUT a sort of humunculus SHAPED into animal form and constantly linked to the casters mind and soul.
I agree in this - really, it would easily allow non-animal familiars and some serious customization to your character.
Other ideas that have been presented that I personally see working well
- familiar can be called and gives bonuses when present.
- familiars aides the caster with their spells
- That the familiar does not "die", but disapates and does not confer any benefit for a time (I think 24 hrs is plenty)
- That the familiar be as customizable as it can be so that you can make it into a combat-ish defender or a studious scholar-aide.
- That the "Improved Familiar" list be standard and not feat-dependant.
If I were the Game-God, I would write it up something like this.
All familiars start off with the same basic stat-block. Or that each specialist school starts with their own basic type. Maybe summoners gain a fiendish template or an evoker gains an elemental. Abjurers could get something that helps protect. Nothing big, but just enough to lend it flavour.
Then, as it grows, it gains HD. Every two hit-dice, it gets a familiar ability (kind like characters gain feats). These abilities could be categprized by power level - ie, a level 2 ability can only be taken from 8th level on or something.
The abilities could be as varied as you want. +2 to a stat. A flying or swim or burrow speed. Increased damage with a natural attack. The metamagic assistant idea (good one!) that was previously introduced. Learn an extra spell at highest-1 level. Deliver touch spells, Increase DC of spells cast, increase caster level, borrow its body, scry on it, gain alertness, gain a bonus to a skill...in fact most of the ideas listed here could make the list. Some could grant a one-time bonus and others could be scalable (gain 2 temp hitpoints/caster level if your familiar is manifested - as an example) - of course, all benefits would be lost if the failiar is not manifested....or if had been "killed"/dispelled.
The up-shot of this post is that I am all in favour of making my familiar something that would be unique every time and that I play a wizard. It would be great if it could reflect the personality of the mage who created it. I love the idea that my caster could have a snowy white owl (like Parry Hotter), a little winged fairy, a devilish imp or a little lump of clay with arms and legs - all WITHOUT having to spend a gross number of all-important feats to make the familiar playable and worth my while. Give ME the choice to what my familiar looks like and (to a certain extent) what abilities it possesses. Enable the players to have what they EACH want - that way you get closer to pleasing everyone.