Peyote's page

33 posts. Organized Play character for JDavis1761.



Sovereign Court

I made a previous thread about a player abusing throwing shields to gain additional attacks.

I've explained to him that while they are society legal and the text is a bit confusing, the throwing shield does not actually grant additional free attacks. It simply allows you to throw is as a free action which can be used as part of a normal attack.

He has built characters around this this misconception.

He wants to have an official word from above in order to fully accept my ruling. He has accepted my ruling for now but he does not want this issue to be put at rest until word of god says otherwise. I have volunteered to consult the campaign organizers on his behalf.

Sovereign Court 3/5

The RAW for throwing shields is that it's a free action to loose and throw, but it makes no mention of actually making an attack.

I have a player who is using throwing shields as a means to gain extra attacks. I feel this is against RAI, where it should be a free action to throw it as part of a ranged attack. Not as an additional attack.

Second he is using trained squirrels to automatically open healing potions and feed them to fallen allies. Based on the animal tricks, I do not feel this is at all possible and goes against the multiple minion rules as well but he insists they are not counted as tools.

Finally he purchases items and gear that are not at all covered in any rule books, taking extremely elaborate artistic liberties in repurposing them. Such as a:

Unicycle which he insists does not hamper his monk's move speed at all and insists it being his only means of locomotion.

Bones of undead which I can not find a purchase price he uses to raise undead minions, recycling them from mission to mission.

A flying carriage he made by stapling a magic carpet to the floor of a push cart modeled into a hearse.

Sodium bicarbonate to make fizzy drinks

Multiple trained snakes, if you can even train a snake

And several other extravagant characters with rules questionable items.

This is a player who's means of enjoyment of the game is to be the class clown. I do not have an issue with this as a player of GM, but it's becoming a nuisance to other players who are being off put by his "colorful" characters that seem to always break established lore and the occasional law of thermodynamics without aid of magic.

My question is vague but how do I deal with these points? He has done nothing to warrant being thrown out of society play but I often need to seek out rulings for PFS that have not even been made.

Sovereign Court

So I'm making a Corsair Fighter. The Replacement ability for Armor Training is Armored Pirate. Is says it replaces armor training, and reduces the check for swimming with armor and acrobatic checks to 0 when wearing armor. Light at 3rd, Medium at 7th and heavy at 11th. What happens at 15th level when Armor training 4 comes around? Do I just lose it?

Sovereign Court

Looking over making a Corsair Fighter with the Master Craftsman Feat in order to repair and enchant Ships. Since being a fighter in all my skill ranks are quite limited and Craft Carpentry is more appealing than Craft Ships since it's much more general.

Sovereign Court

For instance a Synthesis Summoner in Eidelon form. This particular one has limbs, but only has hooves and not hands or claws.

His argument is that the Synthesis Summoner must have limbs according to this line:

"The ediolon must have limbs for the synthesist to cast spells with somatic components."

and thus RAW he can cast spells despite very other spell caster requiring a free hand to cast spells.

Sovereign Court 3/5

I know a lot of players who play Synthesis Summoners like to use the class as a shortcut to play non-core races and monstrous humanoids (Not in my home games!). My question is how well enforced is this rule when it comes to Society Play? I know there are certain limitations to refluffing things when it comes to PFS, but it seems really cheesy to just be able to say my character is a "human but looks like a hobgoblin."

Also it seems to me that the whole point of the Eidelon being an outsider is that they're supposed to be at the very least startling to look at. A Synthesis Summoner who walks around in Eidelon form should probably freak out the locals, if not find himself chased by an angry mob. Especially in counties like Andoran, and of the Linnorm Kings and Ustalav.

Sovereign Court

Ok, so I'm trying to figure out what the damage dice for a shield bash with a throwing shield.

A shield bash with a light shield is listed as 1d3 (Based off of the d20pfsrd website) but a throwing shield's damage dice is listed as being 1d6.

Which do I use for a melee shield bash? 1d3 or 1d6?

Also, since you can't normally make a shield out of adamantine, can you still make one based adamantine off the assumption that you're going to use is offensively as a weapon? Would I have to pay 450 gold to make it a masterwork shield and weapon?

Sovereign Court 3/5

I won the GM competition portion of the Grand Melee in Pacificon in Santa Clara, CA and was told I would get an extra star for winning. I haven't received it yet so far. I talked to Mike Az. a while back and he told me that he'll see about it, but so far I still don't have it.

Sovereign Court

Here she is.

Right now she's haphazardly cobbled together with hot glue to give me an idea of how it's going to fit together. The upper deck and galley roof just sit on top of the walls and can be lifted off to reveal the insides for goblin sized minis to fit inside rather easily. I've got a chunk of Styrofoam I'm carving out to give it the full dimensions of a beached ship. Eventually I'll have it fully built and complete with masts and ratlines as well.

I'm going to either paint it or print out some textures to make it look more realistic as well and then cover it in a glossy seal so I can use dry erase markers on it if I need to.

As often as I like to run We Be Goblins, it's really hard to explain how the map works.

Liberty's Edge 1/5

Spell Tattoo'd Breath Of Life would be a waste: there's really no way to use it. When you die, you're unconscious (obviously) so you can't activate the tattoo.

It is NOT instant. Feather Fall does not work that way either: it still takes an ACTION to activate.

Sovereign Court 3/5

I'm planning on rolling up a Glutton Magic user for my next character. I'd like to be able to have a body or four I can bring around. I suppose since I can't keep mundane items I can't keep the bodies of my slain enemies as well.

Now I understand the tenuous nature of doing so, especially with Pharasma being a popular deity for players, but I think I can be flexible enough to not cause issues of inter-player conflict in that regard.