Petrus
Male Aasimar Inquisitor (Sacred Huntmaster) 2
N Medium Outsider (Native)
Init +5;
SensesDarkvision, Perception +11
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 30 (3d8 +3(toughness) +3(preferred class) +6(constitution))
Fort +5,
Ref +3,
Will +6
Resistances +5 to Cold, Acid, Electricity
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Offense
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Speed 30 ft.
Ranged 25 ft Dart(10) +4 (1d4+2/x2)
100 ft Longbow(20) +4 (1d8/x3)
Melee MW Greatsword +5 (2d6+3/19-20x2)
Dagger +4 (1d4+2/19-20/x2)
Special Attacks
Spells Known (CL 2; Concentration +5):
Level 1 (3/day)
Divine Favor,
True Strike,
Shield of Faith
Level 0 (at will)
Create Water,
Read magic,
Guidance,
Stabilize,
Daze
Class (At will)
Detect Good /Evil /Law /Chaos
Race (1/day)
Daylight
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Statistics
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Str 15,
Dex 14,
Con 14,
Int 12,
Wis 16,
Cha 9
Base Atk +2; CMB 4; CMD 16
Feats Toughness
Traits Fate's Favored (+1 to luck bonuses), Armor Expert (-1 to all armor check penalties)
Languages Common, Celestial, Goblin
SQ Conversion Inquisition (use Wis modifier for Bluff, Diplomacy, and Intimidate Checks), Cunning Initiative (+ Wis modifier on initiative checks) Stern Gaze (+1/2 of level on Sense Motive and Intimidate checks), Monster Lore (Use Wis and Int modifers on knowledge checks on monsters), Track (+1/2 level on survival checks to track)
Combat Gear MW Greatsword, Dagger, Darts (10), Longbow, Arrows (20) Other Gear MW Chain Shirt, MW backpack, rope (silk), wand of cure light wounds (45 charges), trail rations x5, Holy Symbol (DF), Grappling Hook, Bandolier, Belt Pouch, Compass, Flint & Steel, Whetstone, Water Skin, 1768 gp
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Special Abilities
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Conversion Inquisition (use Wis modifier for Bluff, Diplomacy, and Intimidate Checks),
Cunning Initiative (+ Wis modifier on initiative checks)
Stern Gaze (+1/2 of level on Sense Motive and Intimidate checks)
Monster Lore (Use Wis and Int modifers on knowledge checks on monsters)
Track (+1/2 level on survival checks to track)
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Spellbook
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Level 1Divine Favor, Shield of Faith, True Strike
Level 0Guidance, Stabilize, Create Water, Read Magic, Daze
ClassDetect Good / Evil / Law / Chaos
RaceDaylight