Darius Finch

Perrin Alders's page

365 posts. Alias of Avoron.

Full Name

Perrin Alders




Shaman (Witch Doctor) 7 ----- AC 19, HP 45/45, Fort +4, Ref +4, Will +12, Init +2, Perception +23







Special Abilities

channel positive energy, life spirit, spirit animal, slumber hex, wandering spirit, wandering hex


Neutral Good






Common, Abyssal, Elven



Strength 7
Dexterity 12
Constitution 12
Intelligence 14
Wisdom 22
Charisma 16

About Perrin Alders

Male human shaman (witch doctor) of Haagenti 7
NG Medium humanoid (human)
Init +2; Senses low-light vision; Perception +23
AC 19, touch 11, flat-footed 18 (+5 armor, +1 Dex, +1 natural, +2 shield)
hp 45 (7d8+7)
Fort +4, Ref +4, Will +12
Speed 30 ft.
Special Attacks life spirit channel 4/day (4d6/2), witch doctor channel 6/day (2d6/2), self-perfection variant channeling, slumber hex (DC 19)
Spell-Like Abilities (CL 6th; concentration +9)
1/day - cure light wounds, detect poison, mending, stabilize
Shaman Spells Prepared (CL 6th; concentration +12)
4th (2/day) - slowing mud (DC 20), [restoration, wall of fire], [empty]
3rd (4/day) - fly, stinking cloud (DC 19), [fireball (DC 19)/neutralize poison], [empty]
2nd (6/day) - aid, focused scrutiny, pilfering hand, wood shape, [lesser restoration/resist energy], [empty]
1st (7/day) - charm person (DC 17), entangle (DC 17), monkey fish, obscuring mist, protection from evil, [burning hands (DC 17)/remove sickness], [empty]
0 (at-will) - arcane mark, create water, detect magic, guidance
Str 7, Dex 12, Con 12, Int 14, Wis 22, Cha 16
Base Atk +5, CMB +3, CMD 14
Feats Alertness (bonus), Quick Channel, Improved Familiar, Selective Channel, Spirit Talker, Scribe Scroll
Traits Fey Hex, Meditative Rest, Volatile Conduit
Drawback Naive
Skills Craft (alchemy) +12, Heal +16, Knowledge (arcana/planes) +6, Knowledge (religion) +10, Perception +23, Profession (doctor) +16, Sense Motive +15, Spellcraft +12, Use Magic Device +13
Languages Common, Abyssal, Elven
SQ fey magic (forest), fey thoughts, life (restoration) spirit, spirit animal, spirit magic, wandering spirit (flame), wandering hex (gaze of flames)
human shaman favored class bonus (scrivener's chant, spark, ant haul, infernal healing, pilfering hand, shield other, nap stack)
Combat Gear alchemist's fire x7, burst jar, ghast retch flask, myrrh, potion of burrow, potion of enlarge person, potion of cure serious wounds x2, potion of reduce animal, scroll of comprehend languages, scroll of dimension door x2, scroll of disguise self x2, scroll of dispel magic, scroll of enervation, scroll of fog cloud, scroll of invisibility, scroll of knock, scroll of obscuring mist, scroll of pass without trace, scroll of restful sleep, scroll of see invisibility, scroll of zone of truth x2, shard gel, smog smoke pellet, tanglefoot bag x35, wand of cure light wounds (4 charges), wand of cure light wounds (44 charges), wand of grease (47 charges), wand of haste (2 charges), wand of ill omen (50 charges), wand of mount (50 charges)
Other Gear amulet of natural armor +1, bag of holding, +1 buckler, +1 chain shirt, cloak of resistance +2, eyes of the eagle, handy haversack, headband of alluring charisma +4, ioun stones (cracked dusty rose prism, incandescent blue sphere), lead unholy symbol of Haagenti, level 2 pearl of power, lesser extend rod, lesser quicken rod, lesser silent rod, masterwork Perception tool, spell component pouch
Non-Adventuring Possessions 200 gp medical office, including small living quarters and alchemical lab


Alric the Slow
NE Medium undead
Init +7; Senses darkvision 60 ft.; Perception +0
AC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)
hp 6 (1d8+2); fast healing 1
Fort +2, Ref +3, Will +2
Defensive Abilities channel resistance +4, deathless; DR 5/bludgeoning; Immune cold, undead traits
Speed 50 ft.
Melee unarmed strike +5/+5 (1d10+5)
Str 20, Dex 16, Con —, Int —, Wis 10, Cha 14
Base Atk +0, CMB +5, CMD 18
Feats Improved Initiative
SQ flurry of blows, leg sweep, stunning fist (8/day, DC 14), unarmed strike