Full Name |
Penumbratari |
Race |
Wayang |
Classes/Levels |
Conjurer (sloth) 1 |
Gender |
Male |
Size |
Small |
Age |
48 |
Alignment |
Lawful Neutral |
Deity |
The Dissolution |
Languages |
Common; Wayang; Abyssal; Aklo; Draconic; Infernal; Goblin; |
Strength |
7 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
20 |
Wisdom |
10 |
Charisma |
8 |
About Penumbratari
Penumbratari
LN Small Wayang Thassalonian Specialist [Sloth]
Init +9; Senses Darkvision 60ft.; Perception +7
DEFENSE
AC 14 (10[Base]+3[Dex]+1[Size])
HP 8 (1d6+1[Con]+1[FCB])
Fort +1; Ref +3; Will +2
OFFENSE
Speed 20ft.
Melee Touch Attack -2 (Spell Effects|x2)
Ranged Ranged Touch Attack +3 (Spell Effects|x2)
Space 5ft.; Reach 5ft.
Special Attacks Spellcasting
Level 0 [At Will] Detect Magic, Open/Close, Daze
Level 1
-Summon Monster I [] []
-Snowball []
-Grease [] []
STATISTICS
Str 7, Dex 16, Con 12, Int 20, Wis 10, Cha 8
Base Atk +0; CMB -2; CMD 10
Feats Spell Focus: Conjuration, Augmented Summoning, Alertness (Via Familiar)
Skills (7) Appraise +5, Craft(Jewelry) +9*, Fly +3, Knowledge(Arcane) +9*, Knowledge(Engineering) -, Knowledge(Geography) -, Knowledge(Nature) -, Knowledge(Nobility) -, Knowledge(Planes) +9*, Knowledge(Religion) +9*, Linguistics +5, Perception +7*, Profession -, Stealth +10*, and Spellcraft +9*.
FCB +1 HP
Traits & Class Abilities
Seeker (Social) Perception is a class skill and gets a +1.
Reactionary (Combat) +2 initiative.
Lurker +2 to perception and stealth.
Darkvision 60ft Darkvision.
Light and Dark 1/day; As an immediate action, Penumbratari treats positive and negative energy as if he were undead. This lasts for 1 round.
Dissolution's Child 1/day; As a standard action, Penumbratari may turn invisible for 1 round/level (max 5).
Restricted Schools Penumbratari may not prepare or cast Evocation or Illusion spells.
Acid Dart (Sp) As a standard action Penumbratari can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack. The acid dart deals 1d6 acid damage + 1/2 levels(0). He can use this 8/day.
Summoner's Charm (Su) Whenever Penumbratari casts a conjuration (summoning) spell, increase the duration by 1 round. This increase is not doubled by Extend Spell.
Spellbook Cantrips - ALL; Level 1 - Summon Monster I, Grease, Mage Armor, Snowball, Air Bubble, True Strike, Sleep;
Equipment
Feats - Planning
3rd: Greater Spell Focus: Conjuration
5th:
5th(class):
7th:
Familiar: Greensting Scorpion
N Tiny vermin
Init +3; Senses darkvision 60 ft.; Perception +4
AC 19, touch 15, flat-footed 16 (+3 Dex, +4 natural, +2 size)
hp 4 (1d8)
Fort +2, Ref +3, Will +2
-------
Speed 30 ft.
Melee sting +5 (1d2–4 plus poison)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks poison
-------
Str 3, Dex 16, Con 10, Int 6, Wis 10, Cha 2
Base Atk +0; CMB +1; CMD 7 (19 vs. trip)
Feats Weapon Finesse
Skills Climb +7, Perception +4, Stealth +15
Aasimar Summoner - http://www.myth-weavers.com/sheet.html#id=319207