Elessia

Pellor Fodexencil's page

17 posts. Organized Play character for Garrett Guillotte.


Full Name

Pellor Fodexencil

Race

Half-Elf

Classes/Levels

Inqusitor 1 ~ AC 15/12/13 ~ HP 9/9 ~ F+3 R+2 W+6 ~ CMB +1, CMD 13/11 ~ Init +2 ~ Perc +10 (Low-Light)

Gender

Female

Size

Medium

Age

22

Alignment

LN

Deity

Asmodeus

Location

Absalom

Languages

Common, Elven, Infernal, Hallit

Occupation

Librarian

Strength 13
Dexterity 14
Constitution 12
Intelligence 12
Wisdom 18
Charisma 8

About Pellor Fodexencil

Pellor Fodexencil
Female Half-Elf Inquisitor 1 (Pathfinder RPG Advanced Player's Guide 38)
LN Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +10

Defense:

AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 9 (1d8+1)
Fort +3, Ref +2, Will +6; +2 vs. enchantments
Immune sleep

Offense:

Speed 20 ft.
Melee dagger +1 (1d4+1/19-20) and
. . morningstar +1 (1d8+1)
Ranged shortbow +2 (1d6/×3)
Special Attacks hand of the acolyte (7/day)
Inquisitor Spells Known (CL 1st; concentration +5):
. . 1st (2/day)—bless, cure light wounds
. . 0 (at will)—detect magic, guidance, read magic, sift(APG)
. . Domain Magic

Statistics:

Str 13, Dex 14, Con 12, Int 12, Wis 18, Cha 8
Base Atk +0; CMB +1; CMD 13
Feats Elven Spirit(ARG), Skill Focus (Linguistics), Skill Focus (Spellcraft)
Traits dangerously curious, librarian
Skills Intimidate +4, Knowledge (arcana) +8, Knowledge (nature) +5, Linguistics +5, Perception +10, Profession (librarian) +8, Sense Motive +5, Spellcraft +8 (+10 to determine the properties of a magic item), Use Magic Device +4; Racial Modifiers +2 Perception
Languages Common, Elven, Hallit, Infernal
SQ elf blood, elven magic, judgement 1/day, monster lore +4, stern gaze
Combat Gear potion of cure light wounds, acid, oil (4); Other Gear studded leather, arrows (20), dagger, morningstar, shortbow, artisan's tools, backpack, bedroll, belt pouch, blanket, winter, candle (3), flint and steel, ink, black, inkpen (2), lamp, rice paper (20), hemp rope (150 ft.), sewing needle (2), spell component pouch, string or twine (3), torch, trail rations (5), whetstone, 1 sp, 8 cp

Special Abilities:

Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Hand of the Acolyte (7/day) (Su) As a standard action, melee weapon strikes at foe in 30 ft. Use Wis for attack bonus instead of Dex.
Inquisitor Domain (Magic) Granted Powers: You are a true student of all things mystical, and see divinity in the purity of magic.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Librarian (Linguistics, 1/day) You are trained to manage and maintain books, and you find it easy to procure information from tomes. You gain a +1 bonus on Linguistics checks, and it becomes a class skill for you. Once per day when you would gain a bonus on a skill check from reading a book, you can increase that bonus by 1.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Monster Lore +4 (Ex) +4 to Knowledge checks when identifying the weaknessess of creatures.