Hellknight

Pavo Gallonica's page

123 posts. Alias of psionichamster.


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Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Keep up the fight! We need to thin their numbers and stop those damn arrows."

Pavo brings his halberd up and strikes.

Power Attack, Furious Focus, Gornugon Smash: 1d20 + 13 ⇒ (16) + 13 = 29 to hit for Magical Slashing/Piercing: 1d10 + 16 ⇒ (3) + 16 = 19 damage.

Intimidate: 1d20 + 15 ⇒ (17) + 15 = 32 or be shaken

Power Attack, Gornugon Smash: 1d20 + 6 ⇒ (11) + 6 = 17 to hit for Magical Slashing/Piercing: 1d10 + 16 ⇒ (7) + 16 = 23 damage.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Dropping his one handed morningstar and bow, Pavo brings forth his halberd and delivers a chop in the bugbear he and Marguerite flank.

Power Attack, Flank, Furious Focus, Outflank: 1d20 + 13 + 2 + 2 ⇒ (5) + 13 + 2 + 2 = 22 to hit, for Magical Slashing@: 1d10 + 16 ⇒ (2) + 16 = 18.
Precise Strike: 1d6 ⇒ 3 damage

Intimidate, Cornugon Smash: 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33 vs this bugbear only success means shaken

"Stupid monsters! You could serve your betters in life or feed the insects in death!"


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Pavo moves towards the bugbear Marguerite is menacing, drawing his morningstar as he moves. Sandwiching the goblinoid between them, Pavo breathes out in the mist and cold.

"Yield and face justice, monster."

Double move to end up flanking with Marguerite, drawing morningstar as I move. Bow still in hand.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Pavo will wait for Talia to begin her bardic song, warily looking at the bugbear who shot him.

"Focus your attacks! Take them down one at a time."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Stealth? Sure, why not?

Pavo takes up the rear of the group, trying his best to muffle the heavy footfalls and jingles of his armor. Bow in hand, he scans for threats as the others follow the trail.

Stealth: 1d20 - 2 ⇒ (3) - 2 = 1
Perception: 1d20 + 1 ⇒ (14) + 1 = 15


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"I think we should follow them, at least for a little bit. If we get ambushed along the way, we can take them out, but maybe we can get lucky and spring their trap on them. I am not stealthy, but you lot certainly can be, right?"


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Well, we know something or someone is using this spot to plan ambushes. If we continue on the road, maybe we'll come across something we can use."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Damnit! Sorry I blew that opportunity, folks. I'll be better in the future."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Pavo holds up his hand and nods his head in chagrin.

"Sorry, sorry, that was sky fault. I got a little over eager and should have held back. I apologize, but if they abandoned their gold, it's free money, right?"

Pavo stands nearby the others, bow at the ready in case something jumps out.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Sorry, thought I was speaking to the NPCs there. If Pavo didn't see the bag of gold, that's my mistake


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"So...this is definitely a trap. Maybe the bugbears, maybe something else, but definitely a trap."

Pavo stows his halberd (& Talia's glaive), and draws his longbow.

"Focus on any caster types, or target whoever's getting hurt most. If it's the bugbears, try to keep at least one alive for interrogation."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Perception: 1d20 - 9 ⇒ (19) - 9 = 10


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"If I throw a tarp over my shoulders, and use my halberd as a 'wood carrying pole', you think I'd pass for some hunchbacked minion? Talia can fool most eyes, and I can play the part of dumb brute easy enough. Just stash my helm and carry the packs, right?"

Pavo offers to take Talia's baggage and any long weaponry, then arranges his cloak over his shoulders as if carrying a heavy parcel.

"I know it ain't much, but I don't look like an aspirant, right?"


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Okay, sounds good to me. I'm thinking with your skills, Marguerite, we can set up and get the upper hand on these bugbears. If they're ambushing folks on the road and trying to take out isolated travelers, we have two options. One; we tail behind someone walking around and wait until the monsters jump them, then we jump the monsters. Two; we present ourselves as the lone travelers and prompt them to come after us themselves. Then, we smash them and hopefully take at least one alive for interrogation."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"At least we have some coin in our pockets and warm clothes. That night out in the mist was miserable. So, let's go hunt some bugbears."

Pavo secures his new purchases to his oversized pack and prepares to head out with their new allies.

"So, Noelle, Marguerite, how should we prepare for you joining us in battle? I seem to be the one who takes the hits, Talia is our spirit-lifter and mage, and Casamir helps to chop the foes and patch us up. Any questions or problems with that sort of tactics?"


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Did we ever collect the bounty for the giant? I was looking back through the gameplay thread and I don't see us receiving the coin. OFC, we did just get back to base so.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Well, team, I think we might want to stick closer to home on our next sortie. The giant was placated, so that's great. Maybe the bugbears next? Seems like they're close by, and if we can ambush their ambush, we'll be in a great tactical position."

Maybe we spring for a tent and/or some cold weather gear? Fatigue is a proper issue for me, what with the penalties and no run/charge situation.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Darkwood is something we've talked about, certainly. If we come across some to sell, we will keep your name in mind as a buyer. For the moment, I fear we will return to the keep and grieve a bit."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

No hits thus far.

I'll have a IC post shortly.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

I mean, it's coin in hand. Maybe we wait to see what he's offering before taking up the deal?

Also, how do we feel about replacement PCs? We could use a sneak and a caster, ideally, but who knows if we can find someone.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"I agree, Talia. We need to regroup and rest up, and see if someone back at the fort knows anything about water spirits and polluted rivers. Maybe we can find some other folks looking to do some good around the valley, as well. With Wulfgar gone and no wizard around, we could really use the extra hands."

Pavo plods along, shoulder sagging and feet dragging after the beating they took.

"What kind of task, Kraggodan Silverhand? We're a bit stretched thin at the moment, but services for coin is certainly what we're about."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"I hate the idea of fleeing from insects, but these seem like no ordinary bugs!"

Perception: 1d20 + 1 ⇒ (9) + 1 = 10

He joins in the others, grabbing his gear and moving towards the road as fast as he can.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Fort: 1d20 + 8 + 4 ⇒ (1) + 8 + 4 = 13 vs DC 15
Fort: 1d20 + 8 + 4 ⇒ (12) + 8 + 4 = 24 vs DC 16
Fort: 1d20 + 8 + 4 ⇒ (10) + 8 + 4 = 22 vs DC 17

Pavo awakens cold, stiff, and miserable.

"I don't think the fire helped as much as I thought. If we are going to stay out like this going forward, we will certainly need better shelter."

nonlethal: 1d6 ⇒ 2


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"We should make the best of what we can here. If we climb or walk back, were just burning daylight for no good reason. Why don't you see if you can't wrangle up some halfway decent shelter, and I'll gather as much firewood as I can. At least we can keep a campfire going overnight to ward some of the chill off."

Pavo does just that, setting his halberd and pack down wherever Talia deems the best spot, and gathers as much firewood as he can before dark.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

If we have the resources to get back to a covered sleeping area, I'd say we do that. If not, I'm game with toughing it out in bedrolls and a campfire. Seems appropriate after losing one of our own.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Agreed. If we rest her tonight, we can lay Wulfgar to rest and deal with whatever is the cause of this pollution in the morning. Perhaps we could reason with the spirit, appease it with an offering or some such? I do not know enough about the matter to speak with authority, unfortunately."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Perception: 1d20 + 1 ⇒ (4) + 1 = 5

"I think we might be in over our heads with this thing. The size, the fact that it's underwater, and not to mention that i can barely even see it's outline? Yeah,this seems like something we should come back to deal with with more force. Unless you object, of course."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Hope and a prayer?! I mean, this is pretty much the extent of what we can do, right? Let's just hope and pray that whatever is here is less nasty than those lizard monsters, or we can run faster than it."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Fort: 1d20 + 8 ⇒ (6) + 8 = 14

OFC.

"This place is horrible. What kind of nasty monstrosity do we think caused all this ugly?"

Gagging and retching, Pavo sets Wulfgar down and grips his halberd, scanning for dangers.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Take his consumables, wands, potions, and the like, and we'll check out the headwaters. Worst comes to worst, we bury him there and stay the night in the woods. Any objections?"

Once the wands and such are accounted for, Pavo kneels down and slings the big man over his shoulder like some might carry a toddler. He does not appear to be overly burdened by the weight.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Fair enough. Now that we've healed, let's explore a bit further and see if we can eliminate this pollution in the water.Be prepared to withdraw, however, we don't want to lose anyone else today."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Thank you, those creatures were quite dangerous. Unfortunately, too dangerous for Wulfgar, it would appear. If needed, I can carry his body back to the fort, but burial here is also acceptable. As for the stream, perhaps we investigate and be prepared to retreat? It is possible we slew the only guardians of... whatever."

Pavo, newly healed, takes up his halberd and looks towards the rivers spring.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"I don't think we have the strength to deal with another attack like that. And I really think we need to bring Wulfgar back to the fort for a proper interment. My worry is that we'll just have to come back here later, and who knows what kind of monstrosity will climb out of this water then."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Slay the last one,and we can get out of here! Someone tell me Wulfgar isn't dead!"


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Is that a dead Wulfgar?

Pavo unleashes with a massive swing after seeing Wulfgar so thoroughly chomped.

Power Attack, Furious Focus: 1d20 + 13 ⇒ (12) + 13 = 25 to hit for Slashing: 1d10 + 16 ⇒ (8) + 16 = 24 damage

Power Attack, Furious Focus: 1d20 + 6 ⇒ (17) + 6 = 23 to hit for Slashing: 1d10 + 16 ⇒ (5) + 16 = 21 damage


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Bump


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Will: 1d20 + 5 ⇒ (16) + 5 = 21 (+2 if fear based)

Shaking off the weird ray magic stuff, Pavo steps away from Wulfgar in an attempt to avoid the flank from both crocodiles.

"I guess you're mine to deal with, lizard."

He slashes down with his halberd again.

Power Attack, Furious Focus: 1d20 + 13 ⇒ (12) + 13 = 25 to hit, for Magical Slashing: 1d10 + 16 ⇒ (3) + 16 = 19 damage

Power Attack, Furious Focus: 1d20 + 6 ⇒ (10) + 6 = 16 to hit, for Magical Slashing: 1d10 + 16 ⇒ (1) + 16 = 17 damage


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"It'll be easier to see once I part its head from its neck!"


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Seeing the monster grab Wulfgar, Pavo strides over and strikes down with his halberd.

Power Attack, Furious Focus, Cornugon Smash: 1d20 + 13 ⇒ (13) + 13 = 26 vs grappled Croc, for Slashing Magical: 1d10 + 16 ⇒ (5) + 16 = 21,

free Intimidate 1d20 + 14 - 4 ⇒ (13) + 14 - 4 = 23 vs DC 10+HD+Wis of Beasty, or be shaken (-2 hit/DMG/save/CMB)

"This thing has seen better days! It looks half rotten on the bone."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

I'm fine either way. Upstream or hang out tonight.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"So, what kind of magic can you do that will get us across? Make a bridge? Freeze the river solid? I'm ve y curious to see what happens."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Magic pollution that drives away the natural animals? Sounds like that wizard the giant was warning about. If we travel upstream, perhaps we can find his lair. Of course, we may not want to find him just yet, if he's as tough as he seems."


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Pollution flows downstream, that much is certain. Whatever is causing the river to be so dirty, it's up there way."

Pavo points upstream, then nods towards Talia.

"I'll keep watch son long as I can. Try to keep with eyeshot if possible."

He draws his bow and makes sure his quiver is close to hand.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Something tells me this fella is going to be trouble in the future. Oh well, if we have to come back and settle it permanently, so be it "

Pavo resettles his helm over his head, then moves out at a slow jog, happy once again for the bardic marching magic.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Pavo helps move things around and set up their meeting without a word, then sits and eats with the others.

He seems stiff and wary, and refuses to drink any alcohol during the meal.

"So, where do we go from here? Are any of the other resource areas near enough to head there directly?"


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Sure, why not? I mean, we can break bread with a giant as easily as other men, right?"

Pavo remains wary, but removes his helm when it comes time to eat.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Serve or die...seems like a valid structure for hell, amiright? He just hasn't fully twigged that he's doing that work here.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"Weird, I don't recall it being my idea. But that doesn't really matter much,since I could never have pulled it off. An idea is one thing, but executing it, that's the real trick. And might I say, this marching magic stuff? It's great!"


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

Sorry, was away for mother's day & anniversary and I hadnt realized id failed to post

"I would suggest our talker carries the paperwork, she is the one who made the negotiation, she should be the one who gains the credit for it's success."

Girded for combat, Pavo is enthusiastic about heading back into the field.


Human Fighter 6 HP 63/63. AC 22 FF 21 T 15. CMD 22 Fort +8 Ref +5 Will +5 (+2 vs fear) Perception +1. Init +1

"If we are present, perhaps we can kill or capture these bugbears assaulting the fort. I imagine they will continue doing so, but who really knows with such creatures."

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