Paragon of Champions's page

36 posts. No reviews. No lists. No wishlists.



1 person marked this as a favorite.
Aelryinth wrote:

Alignment is not morally relative. That's where your problem is.

Just because a guy sacrifices outlanders on the altar to his god thinks he's lawful good doesn't mean the universe thinks he is. The universe is more important. The person's opinion does not matter at all.

The alignments in the game are based on western morality, NOT player's interpretations of what they think is the alignments. Just because you represent the highest ideal of the ethos and morality of your society doesn't mean you aren't LE. Your society just thinks LE is the best there is, and you STILL aren't LG. LG the alignment wants nothing to do with you, and if you think LG is wrong, well, the Alignments are profound forces that don't care about your opinion.

Having a drink is not chaotic. Being an alcoholic is somewhat chaotic...but being an alcoholic is also extreme, is not something you occasionally do. It's not the same argument. (I'll also note that paladins are immune to disease, and alcoholism is an addiction, which is a disease). You can also, for instance, be an alcoholic, and never take a drink again.

And no, Dexter is not LG because he perpetrates evil upon the evil. He's is killing them because he has a sick and twisted desire to hunt them down, hurt them, and watch them die. The universe isn't watching him kill two threats to society...it's watching a demented man get his jollies offing another human being, and hiding in plain sight so nobody catches HIM.

Murdering an evil man is literally no better then murdering a good man...murder is murder, and murder is evil. Dexter isn't killing to protect or defend others. His action can be completely the same as a desperate avenger, but the why is the important thing here...and his why is all Evil. Dexter is textbook amoral NE.

And God, if you think being LG gives you the right to commit evil or chaotic acts upon Evil creatures, you don't know what Good means at ALL.

Actions defining everything matter in Grimdark. PF is not Grimdark. The why is very, very important...

Dear Aelryinth:

Morality is by definition relative as it is a system of doctrines and morals (the principles or rules of right conduct). To determine what is right, you must first determine what is wrong: One cannot exist without the other.

In addition, that Pathfinder assumes Western morality implies there are other systems of morality which further implies that morality is not absolute. Otherwise, you would not have had to qualify or differentiate as to the type of morality we may be discussing.

Furthermore, the universe for the purposes of this discussion would be the GM. If the GM wants to allow a non-lawful good paladin, it is well within his rights to do so. If the GM allows the paladin to be of lawful good alignment and commit acts of horrible violence against any NPC who is evil without any penalty to their abilities, that's within his rights as well. The beauty of this game is that a GM can modify the rules as he or she pleases to suit his needs and the needs or desires of his players: Nothing should stand in the way of that.

P.S. I do not appreciate your insulting my character simply because you disagree with me: I shared my opinion on the matter without committing libel and I expect other posters to do the same.


1 person marked this as a favorite.

Hello All:

I am looking for assistance in creating several special magic weapons for a campaign setting on which I am working. The main topic of discussion for this post is a Composite Longbow with the following spells used during its creation:

1) Haste;
2) Magic Missile; and
3) Sunburst.

I have not yet determined the strength bonus for the bow, but I do know that I also want to have the following special weapon abilities applied as well:

1) Bane(Undead);
2) Distance;
3) Holy;
4) Merciful; and
5) Seeking.

My problems are as follows:

A) For the incorporation of Haste, Magic Missile, and Sunburst, how do I determine the caster level and aura of the completed weapon?

B) For the incorporation of Haste, Magic Missile, and Sunburst, how do I determine the associated enhancement bonus of the completed weapon without any special weapon abilities applied?

C) For the incorporation of Haste, Magic Missile, and Sunburst, how do I calculate the base cost of the completed weapon without any special weapon abilities applied?

D) Do I have to upgrade to a magic weapon in order to add the special weapon abilities listed above to the weapon [i.e. Do I have to pay to make it a +1 magic weapon or will it be a +X magic weapon from the outset due to the spells imbued within it where X is determined based on the answer to B) above]?

What I know so far is as far as cost and bonuses are concerned is as follows:

Total Cost =
100 GP for composite longbow +
100 GP per point of strength bonus added +
300 GP for masterwork quality +
[Cost Based On Enhancement Bonus From Spells] +
[Cost Based On +5 Total Enhancement Bonus From Special Weapon Abilities]

I also understand that the total enhancement bonus cannot exceed +10, but does that apply only to bonuses based on special weapon abilities or also on bonuses based on spell effects?

If any of you could provide a detailed walkthrough addressing my problems and concerns, it would be greatly appreciated.

Thank you in advance!