Belkzen War Alchemist

Panarug A'thom's page

212 posts. Alias of kuey.


Full Name

Panarug A'thom

Race

HP 32/32 | AC 16 (17 with Mage Armor) | F +7 R +6 W +10 | Perc +10 | Stealth +1 |

Classes/Levels

25’ | focus 0/2 | hero point 0/3 | spells 1st 3/3 2nd 2/2 | Active Conditions: search; root magic

Gender

CG (male) human (half-orc) witch 3 |

About Panarug A'thom

Current Scenario Notes:
School Item: scroll of soothe (L2 - 2d10+8)

PFS Information:

PFS Number: 215076-2003
Experience: 27
Fame: 1
Gold: 50.09

Training: Spells

Major Factions
Envoy’s Alliance: 27
Grand Archive: 0
Horizon Hunters: 0
Vigilant Seal: 0
Minor Factions
Radiant Oath: 0
Verdant Wheel: 0
All Faction Reputation
Total (Sum of the Above) Reputation: 27

Purchased Boons
Envoy’s Alliance: (Faction) (0 Fame)
Wayfinder: (Unslotted) (2 Fame)
Hireling +5 (Athletics, Hunting Lore): (Ally) (4 Fame)
Hireling +5 (Diplomacy, Spirit Lore): (Ally) (4 Fame)

Panarug A'thom:

Ethnicity:
Nationality:
Birthplace:
Age:
Gender & Pronouns:
Height:
Weight:
Physical Appearance:

Human (half-orc)
Field Medic
Witch; Level: 3; Experience: 27
Medium traits Medium Humanoid Half-Orc
Chaotic Good; Sarenrae
Languages: Common, Dwarven, Elven, Goblin, Hallit, Orcish
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SENSES
Perception: +10 [E]
Special Senses: low-light vision
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DEFENSES

HIT POINTS: 32/32

ARMOR CLASS
AC: 16 (17 with Mage Armor) [T]

Unarmored: [T]

SAVING THROWS
Fortitude: +7 [T]
Reflex: +6 [T]
Will: +10 [E]
Notes: Nil
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OFFENSE

Class DC: 19 [T]

Speed: 25’ Movement Types: Nil

Melee Strikes
Dagger +6 [T] 1d4-1 [P/S] (versatile S, thrown 10ft, agile, finesse)

Ranged Strikes
Crossbow +6 1d8 [P] (120ft, reload 1)
Telekinetic Projectile +9 2d6+4 [Bl] (30ft)

Weapon Proficiencies
Simple: [T], Unarmed: [T]
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MAGIC

Magic Traditions
Occult: 3

Spell Attack Roll (occult): +9 [T]
Spell DC (occult): 19 [T]

Spell Slots per Day
1st: 3/3
2nd: 2/2

Spells Prepared
2nd: animated assault, spiritual weapon
1st: animate dead, phantom pain, ray of enfeeblement
Cantrips: daze, detect magic, forbidding ward, guidance, shield, telekinetic projectile

Spells from Items
1st: mage armor (wand), soothe (scroll)
Cantrips: light (wayfinder)

Focus Points: 2/2
Focus Spells: evil eye (cantrip), cackle, phase familiar

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SKILLS

Acrobatics: +6 [T]
Arcana: +9 [T]
Athletics: -1 [U]
Crafting: +9 [T]
Deception: -1 [U]
Diplomacy: -1 [U]
Intimidation: -1 [U]
Lore (herbalism): +9 [T]
Lore (warfare): +9 [T]
Medicine: +10 [E]
Nature: +8 [T]
Occultism: +10 [E]
Performance: -1 [U]
Religion: +8 [T]
Society: +9 [T]
Stealth: +1 [U]
Survival: +8 [T]
Thievery: +1 [U]
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ABILITY SCORES

STR 8 (-1), DEX 12 (+1), CON 14 (+2), INT 18 (+4), WIS 16 (+3), CHA 8(-1)
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FEATS:

Ancestry Feats and Abilities
Special 1st: low-light vision
Heritage 1st: half-orc
1st: natural ambition (cackle)

Skill Feats
Background: battle medicine
2nd: assurance (medicine)

General Feats
3rd: canny acumen (perception)

Class Feats and Abilities
Feature 1st: patron (curse)
Feature 1st: familiar
Feature 1st: witch spellcasting (occult)
Feature 1st: hexes
2nd: medic dedication

Bonus Feats
Nil
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FAMILIAR

Fharan
CG, Tiny, Animal, Minion
low-light vision
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AC 16; Fort +7; Ref +6; Will +10
HP 15
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Speed 25 feet
Master Abilities cantrip connection, familiar focus
Other Abilities land speed, manual dexterity

Spells Known:

CANTRIPS: chill touch; daze; detect magic; forbidding ward; ghost sound; guidance; mage hand; prestidigitation; shield; telekinetic projectile
1st: animate dead; grim tendrils; magic missile; magic weapon; phantom pain; spirit link; soothe
2nd: animated assault, spiritual weapon

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EQUIPMENT

Combat Gear: explorer’s clothing, crossbow, dagger,
Magic Items: wand of mage armor, minor healing potion, scroll of soothe, wayfinder
Other Gear: backpack, bandolier, belt pouch, belt pouch, bolts (10), chalks (10), flint and steel, healer's tools (on bandolier), material component pouch, repair kit, rope (50 foot), soap, torchs (5), waterskin, wayfinder, winter clothing, wooden religious symbol (Sarenrae)

Bulk: 4 (Encumbered at: 4; Maximum at: 9)

Coins: 50.09 gp
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CHRONICLES

1. PFS(2) #-##: title:

Boon: description
Reputation(s): +# (faction) (e.g. +4 Vigilant Seal, or sometimes +4 Vigilant Seal, +2 Envoy’s Alliance)
Fame Earned:
Fame Spent:
Gold Earned:
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)