Kyra

Paiomi Hasegawa's page

44 posts. Organized Play character for HugglesGerbil.


Full Name

Paiomi Hasegawa

Race

Human

Classes/Levels

Female Human Kineticist 4 | HP:39/39 | AC/T/FF:20/13/17 | CMD:16 | F:8 R:8 W:4 | Init: +5 | Perc: +10/+15 | Speed: 30

Gender

Female

Size

5'2; 109lb.

Age

18

Languages

Common; Minkaian; Tien

Strength 11
Dexterity 16
Constitution 17
Intelligence 12
Wisdom 12
Charisma 10

About Paiomi Hasegawa

Paiomi Hasegawa KTN 4.0
Female human (Tian-Min) hydrokineticist 4 (Pathfinder RPG Occult Adventures 10, 88)
CG Medium humanoid (human)
Init +5; Senses Perception +10(+15 w/ eyes of the eagle)
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Defense
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AC 20, touch 13, flat-footed 17 (+5 armor, +3 Dex, +2 shield)
hp 39 (4d8+16)
Fort +8, Ref +8, Will +4
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Offense
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Speed 30 ft.
Melee cestus +3 (1d4/19-20) or
unarmed strike +3 (1d3 nonlethal)
Special Attacks kinetic blast
Kineticist Wild Talents Known
Defense—shroud of water
Infusions—bleeding infusion, extended range, gut-wrenching infusion, vampiric infusion, wrack
Blasts—water blast (2d6+5)
Utility—basic hydrokinesis, elemental whispers, kinetic cover
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Statistics
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Str 11, Dex 16, Con 17, Int 12, Wis 12, Cha 10
Base Atk +3; CMB +3; CMD 16
Feats Alertness, Point-Blank Shot, Precise Shot, Weapon Focus (kineticist blast)
Traits indomitable faith, reactionary
Skills Acrobatics +10, Disable Device +9, Heal +7, Intimidate +5, Perception +10, Sense Motive +3, Stealth +10, Survival +1 (+3 to avoid becoming lost), Swim +6
Languages Common, Minkaian, Tien, Varisian
SQ burn (1 point/round, max 6), elemental overflow +1, gather power, wrack
Combat Gear hand of the mage, wand of cure light wounds, oil; Other Gear darkleaf cloth lamellar (leather) armor[UC], cestus[APG], cloak of resistance +1, wayfinder[ISWG], belt pouch, blanket[APG], canteen[UE], climber's kit, flint and steel, hooded lantern, masterwork backpack[APG], masterwork thieves' tools, trail rations (5), 6,587 gp
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Tracked Resources
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Burn 1/round (4 nonlethal/burn, 6/day) - 0/6
Light (At will) - 0/0
Mage Hand (At will) - 0/0
Trail rations - 0/5
Wand of cure light wounds - 3/50
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Special Abilities
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Arcane Familiar Nearby You gain the Alertness feat while your familiar is within arm's reach.
Burn 1/round (4 nonlethal/burn, 6/day) Burn HP to gain greater effects on your wild talents.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Elemental Overflow (Ex) Gain a bonus to hit and damage with your blast when you use burn.
Elemental Whispers (Su) Element universal; Type utility (Su); Level 1; Burn 0
You form a friendship with a fragment of your element. The element speaks back to you empathically, like a familiar. Pick a type of creature usually allowed as a famil
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Extended Range Kinetic blast has range of 120ft.
Gather Power (Su) Move: reduce the burn cost of a blast by 1 or Full-round: reduce the burn cost of a blast by 2
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Kinetic Cover (Sp) A wall for one face of a square within 30 ft appears.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Water Blast (Sp) Level 2; Burn 0
Wrack (DC 15) (Su) Target takes half damage, but dam is untyped and ignores DR.