Did anyone evr play games workshop's future skirmish game necromunda? You basically controlled a gang of maybe a half dozen men, gangsters of various descriptions, and kicked the crap outta other gangs. It ws kinda cool.
In the rules there was a system of hit locations and the effect it had on his stats. So he got shot in the arm, its harder for him to shoot a gun. At the end of the battle he would roll on the arm injury chart or some such, and find out if he took a serious or lasting wound.
Does anyone know of any resource where i can find these kinda rules for DnD/d20? It would add a level of realism to combat (maybe low it down, but i don't think that really matters), and could offer some cool possibilities. What if you fight an NPC and cute off his finger? He could hold a grudge and suddenly, there you have a recussing villian.
Anyway, anybody any ideas?