PDXCerealKilla's page

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I found this post while doing research for my homebrew campaign I plan on running when my group finishes Dead Suns. Hopefully we get more info as the Spike seems underutilized.


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I plan on doing something where a PC finds a super powerful magic weapon but when he uses it he teleports to a piece of another realm stuck in the drift. He returns 1-3 rounds later but has aged the amount of years equal to the amount of rounds he was gone. He returns with no memory of the encounters in the drift. I feel like that could be a good narrative jump off for drift encounters down the line.