
Oxades Moronacus |
In my game the guards are managed by the Kingdom rulers. The Marshal is a PC and he has decided to have 4 guards working with him to patrol the road and farms. The General is also a PC and is currently “The one man army” but is working on recruiting some noblemen’s sons and daughters looking to make a name for themselves. Too bad for me the town guard is run by the Warden who is a NPC, so I have to manage them. At the moment it is 20 level 1 fighters.
This goes for all the kingdom roles. My thought is that my players will be more connected to the kingdom if they create there on staff. It’s working so far, but we have just started. For now these NPC are just names and personalities, no statblocks. This probable won’t change because I don’t want my players to use this as a way to make second or backup characters. If I need a statblocks for one of them, I use a class that work for the NPC that is level 3 or under. As the PC's level up I’ll raise the NPC's level too but not much. I never want a NPC to out shine a PC.