
Full Name |
Owen Ninefingers |
Race |
Init +2; HP 13/14, AC 18/13T/15F, Perception +4, F+4, R+3, W+2 |
Size |
Medium |
Age |
46 |
Strength |
18 |
Dexterity |
10 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
16 |
About Owen Ninefingers
Owen Ninefingers
Human (Kellid) barbarian (invulnerable rager) / oracle (seer) 1
CN Medium humanoid (human)
Init +2; Senses Perception +4
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Defense
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AC 18, touch 13, flat-footed 15 (+5 armor, +3 dex)
hp 14 (1d12+2)
Fort +4, Ref +3, Will +2
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee greatsword +5 (2d6+6/19-20)
Special Attacks rage (6 rounds/day)
Oracle (Seer) Spells Known (CL 1st; concentration +4)
. . 1st (4/day)—cure light wounds, divine favor, protection from evil
. . 0 (at will)—detect magic, guidance, light, virtue
. . Mystery Lunar
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Statistics
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Str 18, Dex 10, Con 14, Int 10, Wis 10, Cha 16
Base Atk +1; CMB +5; CMD 15
Feats Power Attack, Extra Revelation
Traits reactionary, robot slayer
Skills Intimidate +7, Perception +4, Diplomacy +7, Heal +4, Sense Motive +4
Languages Common, Hallit
SQ fast movement, oracle's curse (lame), revelations (natural divination, prophetic armor)
Other Gear scale mail, greatsword, 80 gp
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Special Abilities
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Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Lame One of your legs is permanently wounded, reducing your base land speed by 10 feet if your base speed is 30 feet or more. If your base speed is less than 30 feet, your speed is reduced by 5 feet. Your speed is never reduced due to encumbrance. At 5th
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Natural Divination (1/day) (Su) You can gain a bonus to a save, skill check, or initiative roll which must be used within 24h.
Prophetic Armor (Ex) You may apply your Charisma modifier instead of Dexterity to AC and Reflex saves.