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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto and his two remaining doubles float up to the second platform and touch the next egg before moving on. I can move 20 feet vertically as a move action with levitate. What action is required to touch the egg? If it's a free or swift action, I'll spend a standard to move another 10 feet to the third platform. If it's a standard or move action, my turn concludes with me touching the second egg. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto looses a few expletives as two of his doubles vanish. He reaches down to touch the egg and casts a spell, immediately feeling his body lighten. Casting Levitate ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() A couple questions before I post. Do I have to climb to get to the eggs or are there some on ground level? Also, am I supposed to bring the eggs to a certain location? Sorry, should have asked earlier. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() "Oh boy." Otto mumbles. As the projection finishes its instruction, he casts a spell, producing illusory copies of himself. Casting Mirror Image | 1d4 + 2 ⇒ (2) + 2 = 4 Images ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() The longer the team stays in the break room, the more sparks arc off the sorcerer's body. He's doing a bad job of hiding his excitement for the rest of the challenges ahead. Agreed. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Yeesh, gotta be more conservative on my spell usage. "You're right as usual, Mira." Otto muses as he moves to stand next to his robotic teammate. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Wait, does Otto have any idea how long the Crawl is? If so:
Otto's brow furrows in thought as he turns to his companions. "We've got two out of five done, yes? I feel like I could go another round before I take a break" If not: A look of relief washes over Otto's face, only to be quickly replaced by one of contemplation. "We only get one stop here, yes? How long do we want to risk going without healing? I think I could probably take at least one more room. I don't know." The sorcerer shrugs, frowning slightly. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto's a bit too unhinged to be "good" The sorcerer turns his attention to Ko and concentrates, enhancing the Kasatha's combat capability. Full round | Cast Enlarge Person on Ko
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Recognizing his spell was ineffective, Otto casts Enlarge Person on Okian. Move action | 15 feet SW
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Hmm, I've tried to look around for the rules, but I can't seem to find anything. Can I cast a spell using a higher level spell slot? For example, casting snowball, but using a 2nd level spell slot. I might need metamagics to do that, I'm not sure. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto spins to face his new opponent and rushes towards her, launching a blast of electricity once he's within range. Move Action | 30ft move
Ranged Touch Attack: 1d20 + 8 ⇒ (12) + 8 = 20
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto cheers with excitement at the outcome of his choice. Under the surface however, he is slightly disappointed that a new target for his magics didn't reveal itself. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto hears Oster talking, but doesn't really process his words. He's concentrated on the prize. Seeing the danger has passed, the sorcerer scampers across the room to take the hand of the princess in the northeast corner. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto relaxes slightly once the last wight he can see falls. When Oster warns the team and moves forward far enough to get a shot at the creature and releases a weak bolt of electricity. Elemental Ray (Bloodline Power)
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto releases yet another blast of electrical energy, this time, in a more concentrated pulse. He aims for the closest wight in front of Okian (Electric) Snowball | DC 16 Fort save or staggered for 1 round
Don't want to use up all my 3rd level spells. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Well, they're still nice and grouped up so.. "Get out of the way, you freaks!" Otto shouts as he releases an immense blast of electricity past his allies. (Electric) Fireball | Reflex DC 18 for half
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Oooooh, sorry for bringing the baddies to you Oster. If they're still packed together like that come my turn, I'll blast them with another fireball. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto notices he's in a tight spot and hops back through his allies so Ko can get a piece of the action. Full round action | Withdraw
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() "Let's lighten up this room a bit!" Standard Action cast Fireball between the two undead across the room directly in front of us. (Pretty sure I can get them both with a radius of 20ft).
Think I'm gonna try a performance check since there are six baddies.
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Once the div falls, Otto rushes to it and unloads a battery of sparks. After a few moments, the light show ends, leaving only a charred corpse. Otto looks to his companions, a grin plastered across his face. "That was fun." ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto's frustration really begins to show as the Div shrugs off another spell. "Why won't it die?!" He points to Ko and shouts an incantation. Casting Enlarge Person on Ko | Duration: 6 minutes ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() "Wait, you said this thing has electricty resistance?" Otto curses loudly and sprints across the room to try and get a better shot.
Move Action: 30ft move
Attack: 1d20 + 8 + 2 + 1 ⇒ (17) + 8 + 2 + 1 = 28
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Mirror Image last for 6 minutes. Is it still active from the previous initiative? Otto hears the fiend take it's true form and rushes across the room, lining the creature in his sights. Move action: 30ft move
Ranged Attack: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Y'know what, I knew Oster's lockpicking performance reminded me of something. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() At the announcement of the team's newfound vacation, Otto's eyes widen slightly. "Huh. I should've seen that one coming. I'll, uh, go for this one." Otto spins on his heels and approaches a princess at random. 1d5 ⇒ 3
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Scratching his beard, Otto speaks up, addressing no one in particular. "Well, they look real. The announcer -announcess? I don't know- said one of 'em was a monster in disguise, no? And if we touch that one, the rest go 'poof.'" The mage simulates an explosion with his hands. "Neither Oster nor Okian could get a read on anything, though. Sounds like there's some form of illusory magic at play." Have I seriously not detected magic yet? /facepalm Otto will concentrate on the princesses magical aura's (if any) now that he's confident they aren't holograms. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() "WOO!" Otto cheers, slapping Oster on the back as he staggers away from the pillar. "That was awesome!" He pumps an open palm into the air a few times and shouts a few more times. After a few moments, Mira's assessment of their situation brings him back to reality somewhat. He juggles his gaze between the princesses. "Oh, huh." He seems to not hear Mira's offer of magical healing as he stares at the dancing princesses. Knowledge (Engineering): 1d20 + 6 ⇒ (16) + 6 = 22 ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto raises an eyebrow at Oster's discovery. "That one's a hologram? Should I blast it?" A crooked grin spreads across his face again as he points to the indicated princess. ![]()
M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() "Kablam!" Otto rushes past Okian and Ko around the opposite side of the column and shouts as another bolt launches toward the (right) ogre. 30 ft move action
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() With his defenses up and seeing that Ko and Okian have the two monsters nearby under control, Otto steps out of the archway to get in range of one of the ogres running toward Oster. A pulse of light erupts from Otto's outstretched hand and careens toward the ogre. 5ft step south
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M Human Sorcerer 6 | HP: 41/41 | AC 20 T 15 F 15 | Perf. Combat +8 | CMB +2 CMD 17 | F +5 R +8 W +6 | Init: +11 | Perc: +11 | Spells: 1st 0/8, 2nd 4/6, 3rd 2/4
![]() Otto recoils from the Ogre's blow and steps back into the hallway to gain what little distance he can. Once in the entryway, he chants a short incantation prompting four illusory doubles to emerge from his own form. 5ft step
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