Zadim

Osamu Dazai's page

56 posts. Organized Play character for Blake's Tiger.


Race

Init +3 | Perc +2 SM +2 | History +4 Nobility +4 | Channel 3/3 | Touch of Darkness 5/5 | Touch of Madness 5/5 |

Classes/Levels

Speed 30 ft | Active Conditions: ---

Gender

HP 11/11 | AC 18 T 12 FF 16 | F +2 R +2 W +4 (+2 vs. charms, compulsions) | CMD 15 |

Alignment

Lawful Good

Deity

Tsukiyo

Languages

Taldane (common), Tien

Strength 16
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 14
Charisma 10

About Osamu Dazai

PFS Information:

PFS #: 230524-22
Experience: 1
Fame: 2
Prestige: 2

Osamu Dazai
Male human (Tian) cleric 1.1
LG Medium humanoid (human)
Init +3; Perception +2
DEFENSE
AC 18, touch 12, flat-footed 16 (+4 armor, +2 shield, +2 dexterity)
HP 11 (1d8+3)
Fort +2, Ref +2, Will +4 (+2 vs. charms and compulsions)
OFFENSE
Speed 30 ft.
Melee +3 unarmed strike (1d4+3, x2, B) or +3 dagger (1d4+3, 19x2, P/S)
Ranged +2 sling (1d4+3, x2, 50 ft, B) or +2 dagger (1d4+3, 19x2, P/S)
Spellcasting (Caster Level 1st, Concentration +4)
1st. . bless, bless, lesser confusion (DC 13) (d)
0th. . guidance, resistance, stabilize
STATISTICS
Str 16, Dex 14, Con 14, Int 10, Wis 14, Cha 10
Base Atk +0; CMB +3; CMD 15

Feats:
Blind-Fighting (Domain Bonus)
Domain Strike (Touch of Madness)
Improved Unarmed Strike

Skills:
Acrobatics +2 @
Bluff +0
Climb +3 @
Diplomacy +4’
Escape Artist +2 @
Heal +2
Intimidate +0
K: History +4’
K: Nobility +4’
Perception +2
Sense Motive +2
Stealth +2 @
Survival +2
Swim +3 @
‘ = Trained
@ ACP = -4

Traits:
Arcane Temper (magic): +1 initiative and +1 concentration
Birthmark (faith): +2 save vs. charms & compulsions

Languages Taldane (common), Tien
SQ aura (lawful, good), domains (darkness [moon], madness)
Combat Gear leather lamellar armor, heavy wooden shield, dagger, sling, (10) sling bullets
Other Gear (2) alchemist fire, (2) sunrod, backpack, bedroll, blanket, silk rope (40 ft, knotted), flint and steel, (5) trail rations
63 lbs/76 lbs Light Load
Coin: 1 pp, 10 gp, 7 sp, 10 cp (20.8)
SPECIAL ABILITIES
Channel Energy (Su): (3/3) 1d6 healing to living or damage to undead (DC 10)
Touch of Darkness (Sp): (5/5) Touch, target suffers 20% miss chance for 1 round (no save)
Vision of Madness (Sp): (5/5) Touch, target gains +1/-1/-1 to any combination of attack, saves, and skills for 3 rounds (no save)

Chronicles:

First Steps Part I: In Service to Lore 7/6/17

Boons:

Expense Worksheet:
Leather Lameller Armor Bought @ 60 gp

Consumables:
Sling Bullets: 10
Alchemist Fire: 2
Sun Rods: 2
Trail Rations: 5