'It must be a trick' Orlando thinks, carefully taking the card and turning the harrow card over. 'But a good one'.
The inn was quiet this early in the morning. He was staying in Midland this month. It was important to move around the city, meeting new people, seeing new places. And there were other reasons too.
He thought about it over breakfast. A huge smile to the inkeeper's wife brought a plate of fresh pastries and cool milk to wash them down. He thanked her effusively and she blushed. It would be a shame to move on from this place, the food was excellent. 'Gaedren'. Not Gaedren Lamm or Lamm or your enemy, just Gaedren. It seemed quite intimate. Surely a trick. But who? Not Lamm himself that was a given. It was all wrong for that.
'Its a teaser' he concluded looking again at the key words used in the message. Wronged. Strike. Fate. Justice. Just enough to pique interest but no real information. Some form of magic would explain the dream. But The Dance. So appropriate to Orlando himself. That couldn't be an accident. So whoever it was had been studying him and either wanted him to know or didn't care. Sureness or arrogance? Neither felt very comfortable. He was used to finding out about others, not the reverse. Was blackmail the purpose? How much did they know about what he really did with the information that fell so easily into his hands? Now that was a thought to make one sweat.
But then why the part about Lamm? Eh he was trying to put together a puzzle without all the pieces.
It was easy enough to find the owner of 3 Lancet Street.Diplomacy 1d20 + 10 ⇒ (3) + 10 = 13. Zellara. A Varisian fortune teller. And a relatively succesful one if she lived in Midland rather than Old Korvosa. That explained the harrow card but increased the odds of the whole thing being a scam significantly. He generally liked and got on with Varisians just fine but hadn't met too many he'd trust with his purse. Still some had power, real power. He'd seen that himself and heard it from people he trusted.
His morning was free. It had taken only two days of his alloted week to locate the merchant's daughter: taken up with a handsome but penniless guardsmen in a rundown flat in Old Korvosa. The merchant had yelled and screamed but for all of that his concern had been for the girl. They would all be better off once he cooled down. And lo Orlando had been paid this time.
He spent the morning finding out more about Zellara. Diplomacy (gather information] 1d20 + 10 ⇒ (15) + 10 = 25 1d4 ⇒ 2 hours
Still even as he worked he realised that he'd already decided that he would attend the meeting. It was reckless perhaps but he'd been reckless before. It was surely a trick. But for all the years he'd kept his ear open for word of Lamm he had never mentioned his name to anyone. Not ever.