I've read through a lot of the posts here, and I still don't feel like the issue brought up by Carlos Cabrera regarding un-looted item destruction has been adequately addressed.
That exact issue is something I find very concerning, unless there is some system in place where I can rent storage space in town. Does anyone recall such a system being mentioned? If not, I'm seriously considering withdrawing my pledge (and I've been incredibly excited about and supportive of this project since the beginning), since it would not be enjoyable to me at all if I will have to spend all of my time huddled in the safe confines of town so my non-threaded stuff won't keep getting destroyed.
Another idea is to not have un-looted items destroyed, but make it such that only one player can open the "looting" screen once; after that, only the player whose husk it is can access the screen. Meaning, Bob kills someone or finds a husk. Bob can only open the looting screen once, and once it's closed, neither he nor anyone but the husk's owner can get back into the looting screen. This means that un-threaded items are still very much at risk for disappearing, but it doesn't mean that everything is lost every time.