
Omri Heffer |
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This looks fine, and I love the addition of warden spells into the core class, but I have 2 issues with the crossbow ranger in general:
1. Crossbows are just not worth using compared to bows. You need to reload them and they only do slightly more damage than bows, and without the deadly trait. The Arbalest is weird, too. It only has the backstabber trait? No increased damage? Thats kind of insulting :/ edit: missed the fact that the Arbalest had a reload of 1. Nice.
2. The preferred crossbow edge, precision, is not really on par with flurry. It's 1d8 damage on a single attack per round. And while it does scale slowly, it's barely on par with the rogue's sneak attack who can get it multiple times per round. I get that the point is "one big strike", but it's out paced by the flurry's damage potential.
I also have the same problem with the Swashbuckler's finisher and the sniper's "one shot one kill" - they don't do enough damage to out-damage sneak attack consistently, and they both can't be used as reliably.
All in all, the only reason I can see someone using crossbows is for flavor. I think there should be a built-in reload mechanic, like for the Gunslinger, so that crossbow users (especially heavy crossbows) won't suffer.