Class Abilities
Gunslinger Initiative (+2 to Init with an available grit)
Gunslingers Dodge (Spend 1 grit to move for + AC)
Pistol-Whip (Make a melee attack with crossbow using ranged stats, 1d10 damage for 1 Grit)
Sharp Shoot (Spend 1 Grit to attack vs Touch AC)
Shooters Resolve (Spend 1 grit to ignore cover and concealment)
Vigilant Loading (If grit available, no attack of opportunity when reloading)
Languages Known:
Abyssal
Aquan
Auran
Common
Dwarven
Elven
Goblin
Orc
Skald
Tengu
Thassilonian
Tien
Amulet of Natural Armor +1
Cloak of Reisitance +1
Wand of CLW 19/50 used
Wand of CLW 0/50 used
Wayfinder
Game Sessions:
05-08 The Confirmation
Master of the Fallen Fortress
08-16 House of Harmonious Wisdom
08-18 Blazing Dangerous Trails
Race for the Runecarved Key
02-11 The Penumbral Accords
08-19 Treacherous Waters
6-15 The Overflow Archives
The Dalsine Affair