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M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch regards the dwarf briefly and turns to face the group. Well, he doesn't appear to be much of a worthy opponent. I will not stand in the way if the others vote to sell the excess loot, he says to Kyra and Mavaro. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch, keeping to himself for the time being, is distressed to hear Anwald mention the 500 gold piece debt. This is not the direction I saw this going, he says to himself. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Sense Motive: 1d20 + 2 ⇒ (3) + 2 = 5 Oloch sees the man meeting Anwald's description in the pub and tries to appear casual as he waits for one of his more loquacious friends to approach the man. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Looking at the finely made sickle, Oloch adds, Yes, if we can fix this by talking sense to Anwald and , um, keep the sickle in the process then I am all for talking to Anwald. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Arrrrrrrr! Oloch roars as he charges the little cretin. attack: 1d20 + 5 + 2 + 1 + 1 ⇒ (8) + 5 + 2 + 1 + 1 = 17 damage: 2d6 + 6 + 1 ⇒ (4, 5) + 6 + 1 = 16 Bless is still up, duration 1 minute, Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch moves as fast as he is able to the halfling's position. Unfortunately, his armor is heavy and he can't quite get in an attack, though he is able to set up an advantageous flanking position with Hakon. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Since I still have a move action left: Unfazed by his graceless landing, Oloch regains his footing. He looks at the Halfling and growls, baring a tusk. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() OK, here goes nothing... Oloch leaps down from the height, moving toward the Halfling sniper. Acrobatics (DC 15): 1d20 + 1 - 5 ⇒ (4) + 1 - 5 = 0 And he crashes in a heap on the ground. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() GM, Oloch wants to hop down that small cliff and move next to Hakon. How would I go about doing that? Acrobatics check? How much movement would it cost? ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch chases after the Halfling sniper, trying to keep up with the sure-footed rogue while he is dressed in more cumbersome armor. Double move, trying to close the gap ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch moves as quickly as possible toward the Halfling. double move. Are the squares with pebbles or small rocks in them difficult terrain? ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Surprise Round: Ugh, Oloch thinks to himself, how long must we wait for these assassins to show themselves! Hold up, what's that? The big half-orc probes the space between two of his large teeth with his pinky finger and produces a small chunk of indistinguishable meat for his effort. Sucking the finger clean, he says, Mmm, leftovers from lunch. Round 1
Cast Bless, duration 1 minute, Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch takes stock of his resources: a scroll of healing, flask of acid and a sling and some bullets. Planting the tip of the greatsword in the ground before him, Oloch turns to Hakon and says, I will stand here with you, my friend. All of my spells and abilities are short duration so I will have to wait for something to happen before I use them. In other words, I am ready. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() sense motive: 1d20 + 2 ⇒ (13) + 2 = 15 Hmm, magic sword, you say? Now you are talking my language! Let me guess, Narngar, we get no more clues as to the where abouts of the magic sword 'til we hand over the spider parts. Do I have the right of it? ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch replies to Hakon, Ha! I do not even have to think about it! More money is better. Let's talk to this gnome! Post looks good, Hakon! ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Perception: 1d20 + 4 ⇒ (2) + 4 = 6 Diplomacy: 1d20 ⇒ 20 Well, at least in a town full of assassins, everyone is polite to one another, or at least that is what I've heard. Personally, I have no use for poison or assassination. I much prefer a straight-up fight! ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Seeing the bad shape Mavaro is in, Oloch decides to forgo attacking this round in favor of passing on a warrior's blessing from Gorum to Mavaro. Oloch will spontaneously cast cure light wounds on Mavaro. CLW: 1d8 + 1 ⇒ (1) + 1 = 2 ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Round 1 Oloch moves as fast as he can towards the archers. Double move, his movement rate is only 20' Round 2
Oloch takes one movement action to get next to Hakon. Oloch's standard action is to activate War Mind on Hakon. War Mind: Oloch can touch an ally as a standard action. For one minute, that ally can choose at the start of its turn to gain +10 feet to base land speed, +1 dodge bonus to AC, +1 insight bonus to attack rolls, or +1 luck bonus to saving throws. The choice lasts for 1 round. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch steps forward and attacks the greatsword wielding Kellid. attack: 1d20 + 5 ⇒ (20) + 5 = 25 crit confirm: 1d20 + 5 ⇒ (20) + 5 = 25 damage: 4d6 + 12 ⇒ (4, 6, 4, 1) + 12 = 27 Glory to our Lord in Iron!, Oloch shouts. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch takes a step and attacks one of the greatsword wielding Kellids. attack: 1d20 + 5 ⇒ (5) + 5 = 10 Blessings of Gorum be upon you, brother! Oloch attacks the Kellid to Hakon's right. I am not sure which one he dropped. If it as this one, please move me around to the one north of Hakon. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch shouts out to Gorum, Lord in Iron, be my shield in this battle! He then moves as quickly as his armor allows towards Hakon. Oloch casts Shield of Faith on himself. His AC is now 19. Please move me 20'towards Hakon. I cannot seem to move my token on this tablet. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch laughs out loud at the suggestion that they turn over their belongings. Ha Ha Ha! You are wrong my friends, these things do belong to us...now. By our Lord in Iron, if you want them, come and earn them, Oloch days as he readies his greatsword. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() sense motive: 1d20 + 2 ⇒ (17) + 2 = 19 Enough of your lies and deceit, false priest! You have no intention of an honorable surrender! ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Just to be clear, the token below me on the map was the other guard, but he is down now? Only the mayor remains? If that is true, I will double move to help run down the mayor. If the token below me is still up I will attack it. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() With Mavaro opposite Everett, Oloch presses his advantage and attacks. attack: 1d20 + 5 + 2 + 1 ⇒ (18) + 5 + 2 + 1 = 26 damage: 2d6 + 6 ⇒ (2, 2) + 6 = 10 ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oh-ho! the little gnat has a sting! Oloch cries out as he recovers from Everett's attack. The half-orc moves slightly to get a better angle and attacks the henchman. 5' step south, then attack Everett. attack: 1d20 + 5 ⇒ (6) + 5 = 11 damage (just in case): 2d6 + 6 ⇒ (3, 4) + 6 = 13 ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Frustrated by the interfering crowd and seeing the prize within reach, Oloch moves as quickly as he can, considering his armor and gear, to the first adversary. double move to the first adversary. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Seeing a few townsfolk between himself and the mayor, Oloch changes his tactics and attempts to reason with the non-combatants. People, why do you let this man put you in danger so he can run away. It is he we want to deal with, not you. For your own safety, stand aside! Diplomacy: 1d20 ⇒ 7 Well, that is not surprising since I was just growling at them and pushing them aside. So, we cannot use the same skill check twice? ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Seeing the man with the golden rod, Oloch growls and heads in his direction roaring Get out of my way! as he barrels into the crows, using his build and muscular arms to shove townsfolk out of the way. Oloch accepts the Inspired rage this round. Hakon, BTW, I think you meant to roll a 1d20 instead of a 1d2 for your CMB CMB: 1d20 + 5 ⇒ (19) + 5 = 24 I am not really sure what to do for my other action, since I already used Intimidate. I'll hold off for the time being. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() Oloch flexes his muscles and holds Big Girta in two hands in front of him. From deep inside his core, he summons a deep growling shout, like his father used to do, and barks Out of my way! Intimidate: 1d20 + 6 ⇒ (17) + 6 = 23 ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() sense motive: 1d20 + 2 ⇒ (3) + 2 = 5 Oloch listens to Hakon and shakes his head in amusement. They do not worship any of the other Gods, just this Living God? Well, Big Girta here will make a believer of 'em , Oloch says, patting his massive gretasword. ![]()
M Half-orc Male Half-Orc Warpriest 1| AC 19 (t 11) (ff 16) | F+3, R+1, W+4 | CMB +4 CMD 15 | Init +3, Darkvision, Per +4, SM +2 | HP 13/13 | Blessings 3/3 | Spells: 1st 2/2
![]() You know what? I will accept the inspired rage. Bless is already up for the group and War Mind is already on Hakon. Suddenly filled with raging energy, Oloch steps into the stream and swings his greatsword at the annoying little creature. attack on atomie: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21 damage: 2d6 + 7 ⇒ (5, 2) + 7 = 14 War Mind on Hakon: For one minute, that ally can choose at the start of its turn to gain +10 feet to base land speed, +1 dodge bonus to AC, +1 insight bonus to attack rolls, or +1 luck bonus to saving throws. The choice lasts for 1 round.(1/10) Also, Bless is still up: Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.(2/10)
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