| Full Name | 
					Old Chumley  | 
				
			
			
				
					| Race | 
					Human (Chelaxian)  | 
				
			
			
				
					| Classes/Levels | 
					Magus (hex crafter, staff magus) 1  | 
				
			
			
				
					| Gender | 
					Male  | 
				
			
			
				
					| Size | 
					M  | 
				
			
			
				
					| Age | 
					68  | 
				
			
			
			
				
					| Alignment | 
					Lawful good  | 
				
			
			
				
					| Deity | 
					Andoletta  | 
				
			
			
				
					| Location | 
					The Grand Lodge  | 
				
			
			
				
					| Languages | 
					Common, dwarven, elven, halfling  | 
				
			
			
				
					| Occupation | 
					Groundskeeper & gravedigger  | 
				
			
			
			
				
					| Strength | 
					15 | 
				
			
			
				
					| Dexterity | 
					10 | 
				
			
			
				
					| Constitution | 
					14 | 
				
			
			
				
					| Intelligence | 
					17 | 
				
			
			
				
					| Wisdom | 
					10 | 
				
			
			
				
					| Charisma | 
					11 | 
				
			
		
	 
	
		About Old Chumley
		Old Chumley
Male human (Chelaxian) magus (hexcrafter, staff magus) 1 (Pathfinder RPG Ultimate Magic 9, 48, 49)
LG Medium humanoid (human)
Init +0; Senses Perception +0
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Defense
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AC 10, touch 10, flat-footed 10
hp 11 (1d8+3)
Fort +4, Ref +0, Will +2
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Offense
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Speed 30 ft.
Melee betsy +3 (1d6+2) or
quarterstaff +2 (1d6+3)
Special Attacks arcane pool (+1, 4 points), spell combat
Magus (Hexcrafter, Staff Magus) Spells Prepared (CL 1st; concentration +4)
1st—frostbite[UM], frostbite[UM]
0 (at will)—brand[APG] (DC 13), detect magic, disrupt undead
--------------------
Statistics
--------------------
Str 15, Dex 10, Con 14, Int 17, Wis 10, Cha 11
Base Atk +0; CMB +2 (+4 trip); CMD 12 (14 vs. trip)
Feats Combat Expertise, Improved Trip, Quarterstaff Master[UM]
Traits caretaker, rough and ready
Skills Heal +5, Knowledge (arcana) +7, Knowledge (planes) +7, Profession (gardener) +4, Profession (undertaker) +4, Spellcraft +7
Languages Common, Dwarven, Elven, Halfling
SQ hex arcana
Combat Gear holy water; Other Gear betsy, quarterstaff, shovel, 1,123 gp
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Special Abilities
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Arcane Pool +1 (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Hex Arcana You can substitute Hexes for Magus Arcana.
Improved Trip You don't provoke attacks of opportunity when tripping.
Quarterstaff Master Use a quarterstaff one-handed
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.