Harrow Bloodline

Olaeus Radko Orlovsky's page

24 posts. Alias of d'Eon.


Full Name

Olaeus Radko Orlovsky

Race

Human

Classes/Levels

Necromancer 1 | HP 9/13 (22) | Armor 0 | Damage 1d4 | XP 3 | coins 14

Gender

Male

Alignment

Good

Strength 9
Dexterity 12
Constitution 15
Intelligence 16
Wisdom 13
Charisma 8

About Olaeus Radko Orlovsky

Dark Side of the Moon:

When you are not bound to any thralls and rest for at least one hour under the light of the moon, you recover your hit points and your HP stat (your maximum number of hit points) returns to its normal level if it has been reduced.

Thrall Seeker:

When you spend a few moments to force a soul to reanimate its corpse, give your thrall an order and assign it a portion of your life energy. Each thrall can receive one order upon creation. An order is a simple command of three words. The thrall strives to accomplish your order. If it completes its order, it becomes unbound. When you command your thrall with a simple order, roll +INT. On a 10+, the thrall executes your instructions to the best of its ability. On a 7–9, the thrall has trouble carrying out your intentions, the GM will tell you how. On a miss, the thrall acts on its own impulses, for better or worse. To assign a thrall your life energy, allocate any number of your hit points to the thrall and subtract these hit points from your HP stat (your maximum number of hit points, not your current number of hit points). Thralls may be unbound at any time with a simple verbal command. A thrall may not be healed. When a thrall is unbound or loses all its hit points, the body turns to dust and the spirit travels beyond the Black Gates, out of your reach forever.

Lend Me Your Strength…:

When you take the life force of a nearby willing ally and transfer it to another nearby creature, you may transfer hit points from the willing ally to the creature. This cannot reduce an ally to 0 hit points. The transfer leaves the willing ally shaken; they take a -1 ongoing until sunrise or sunset.

Dead Men Tell Me Tales:

When you summon the shade of a sentient being that died near your location to ask a question, roll+INT. On a 10+, the shade will answer as accurately as possible. On a 7–9, the shade’s answers will be limited as accurate as possible (modified by human racial move) and disturbing, the GM will tell you how. On a miss, in addition to the limited answer, the shade will request a boon for itself or its living relatives. You will be unable to contact other shades until you have fulfilled this request.

Gear:

Load 4/7
Dungeon rations (4 uses, 1 weight)
Adventuring gear (2 uses, 1 weight)
Elaborate robes
Healing potions (3)
Muddy shovel (reach, close, two-handed, 2 weight)
Emerald pendant shaped like an eye

Bonds:

• Death desires the soul of Bathilda, but I have my own plans.
• ______ would kill me if he/she knew my true purpose.
• Rikard is the only one who can be trusted with my secrets.
• I have seen a vision of Grigor’s death, and I must prevent it.
• The shade of Morley’s parent told me a family secret.