Morlock Slave

Ogre_Watts64's page

23 posts (25 including aliases). No reviews. No lists. No wishlists. 1 alias.




This would be to shake my GMing rust off my bones.

Effectively think something crossed between men in black and x files in a fantasy setting.

The breakdown;

Secure, Contain, Protect.
That is our goal here at the foundation, we deal with anonymous, strange and unexplainable things mostly with the rare few we can explain and it's any thing but mundane.

No, before you ask we can't go destroy everything that falls to us, as usually we only see the other side threw a keyhole, and have no idea how rooted in our plain these things are. Imagine the universe is a rug and the object we contained is a thread, that we just yanked on by eliminating the object, Now the physics of our local reality goes south and now a gate to the upper plains, the devin realms shows up along with it's guard. A 20 story tall angel with a flaming sword half that size that issues telepathic commands and most are forced to obey them.

That is an example, in our story you would be D class, effectively death row inmates, or similar given to the foundation to explore a hazardous area, and gather info. It sounds much simpler then it usually is.

D class introduction:video(NSFW)https://youtu.be/Hjel5lyyE10?si=Hd67jPmgC9dVNsQQ

But this is an interest check as.i don't know what I want explored as of yet. Thank you for your time .


8 made two custom classes and would like someone to review em a bit and let me know if there are over powered, under powered and if you have any ideas for me to edit the classes to make them better.


I'm working on a fighter using the dire flail. I want to max melee damage threw any means necessary. I chose two wepon fighting as extra hits per round with choice for a two handed attack as dire flail is a double. The party i jumped into had all major roles filled, I wanted to be focused on damage with secondary want being able to take enough damage to be the second meat sheild the feats i took for frist level I chose to have two weapon defense and two weapon fighting. What i have so far;

chain fighter racial feature for flails

Sacred tattoo, for better saves
shamen apprenticeship (not the exact name for it) as gives endurance for free
Feats;
Two weapon fighting

Two weapon defense

Str 18

Dex 17

Con 14

Int 12

Wisdom 14

Cha 14

The qestions i have is; what archtype should i use? Weapon master or two weapon fighter, how mantly lvls of fighter should i go? Should i dip into slaying skulker, the rogue racial archtype for surprise follow through later to get sneak attack dam on mutiple targets and 1d8s when charging?

Overall goals; primarily max dam with melee, then either being just strong enough to hane my self or decent combat manuvers