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![]() I know this was a silly idea, it was meant to be. But it was also a fun mechanic. I gave my players magical kittens in a world I created. It was pretty standard D&D world, it was before we had anything mroe than the core book. Actually it was before Pathfinder was published even. We converted partway through the game. And when we converted we switched worlds, and the kittens lost their magic. It had grown out of control. But here's what I did. Each kitten was unique and gave somebody something. They all named the kittens. All the dice numbers are off the top of my head I don't actually remember it was about 3 years ago. Torpedo
Tobasco
Shadow
I don't remember this ones name
Detective Mittens
Earthquake
Boomerange
Light Kitty, I don't remember his name
I know I'm probably missing a few, but these are what I remember. i ended up combining DNA Digivolve style. Torbasco
I combined the Stealth Cats Detective Mittens with Earthquake, Light Cat. I guess the reason I'm posting this is, How would you make it work? I never really gave them super powerfull abilities, until I combined them but at that point they were level 6+? The barbarian would regularly use Torbasco as his ranged weapon and then charge up with his weapon. He's really the only guy who used the cats consistently. And after they got combined they were no longer kittens they were cats. EDIT: Maybe this makes a Difference but I didn't really understand treasure in full at the time so I didn't really give them treasure. I just gave them items that I felt would make them stronger or fit the world. So these cats ended up working like a magical bonus. ![]()
![]() I have 3 tales that I'd like to tell, the first of a GMPC gone wrong. The second of a GMPC that was unplanned, and the third of GMPC who was loved. Story 1:
It was my first time playing D&D and there were 3 of us, including the DM. I was getting my character introduced to the game, and as I watched them get to a point where they could meet me. The other PC was annoyed with the GMPC in and out of game so he was running away. I was running from other shenanagins gone wrong but we both ended up being teleported to the middle of nowhere. Both of us roleplayed it pretty well I thought and we set off mildly distrustful of each other. The two of us had to work our asses off to make our characters strong enough to compete with the GMPC who was Overpowered to say the last. We ended up meeting up with him again and he took a less leadership role. He sat back and let us play and joined us to fight off hordes of monsters because I was an assassin and the other PC was a Sorcerer. The GMPC was a Fighter that was broken up the wazoo. We ended up having a good game but the GM had to tone his role down a lot.
Story 2:
After my first experience with DMPCs I had no intention of playing one in my campaign. But I really wanted to be involved with the party so I made Douglas. Douglas was an NPC who I made to join the party and was sort of a McGuffin (Spelling?) and he was rescued from a wagon raid. The only survivor the party began to take care of Douglas and he cleaned and cooked for them. Akaila the Barbarian who was the leader, mostly, really took a liking to this guy and over the next few sessions said to me. "Look Douglas needs character levels so he can hold his own in combat." I looked at him and was a little shocked. He took on this characters father figure and wanted him to be stronger. So I began adding some Character levels to Douglas to improve his HP. He ended up getting kidnapped and a PC sacrificed himself so that Douglas could live, because as it turns out Douglas is the lost heir. Go figure.
Story 3: I was playing a game with one of my best friends. He played a very Homebrew game that was really quite fun. But we ended up saving a Prisoner at a place we were invading and he was an orcish blacksmiths assistant. Grok became legen, wait for it...Dary. He was nothing until, I proposed to introduce him to my god who cleansed people by fire and gave my character a new life. So he did the same to Grok and little Grok became a Cleric of Ilmasitor. He didn't do a whole lot, and as a matter in fact our GM forgot about him most of the time. It was us who rolled his initiative and told him what to do in combat becuase he was not very bright. I asked him to craft a few things for me, which turned out terrible but it was fun. Grok belonged with us and we loved him. If he had done anymore we might have gotten annoyed but the GM often forgot he was in combat for the first few rounds. He healed us and offered a sort of comic relief sometimes.
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