Seltyiel

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One other thing regarding the die roller that would make it more useable would be if it filled from the top rather than adding to the bottom. In other words, the latest die roll would be at the top of the output window. This way one would not have to scroll down all the time during long combats, etc. Just a thought.

Keep up the great work Kyle.


Lava Child wrote:
I just donated. This program is exceptional, and we should support Kyle and his work financially. The dice roller is awesome.

As did I. This is a fantastic program. The attack roller saves buku amounts of time and energy during play. Any word on delay/ready automove feature Kyle mentioned a few posts back?

Kyle Olson wrote:
This delay/ready automove is a good idea. The other features I'll get in for certain at some point in the nearish future.

Thanks and keep up the great work!


Lava Child wrote:
A dice roller. Imagine: You click on the attack box, and it rolls and displays the results in another small pop-up box. I suppose a script could translate 1d4+8 and do the randomization. I check each update, hoping in my heart of hearts for this feature. . .

This is exactly what I was referring to in my earlier post. Add this type of functionality to an already great program would make it even better. Don't get me wrong I enjoy rolling the bones at the gaming table, but from the DM's perspective rolling all those dice slows down game play and I think can detract from the story telling aspect, IMHO.

+1 for this feature!

Also if you haven't thrown Kyle a few coins for this app give the man his due. :)


Love the program by the way. I am the farthest thing from a programmer so my request is a selfish one. Have you ever thought of adding a skill roller or an attack roller to the program? Something that would allow DMs to roll the monster attacks/skills and then get the output of those rolls. This would allow a much faster combat progression on the DMs part. Just a thought.