Haiten Bhaq

Oblivionsdebate's page

Organized Play Member. 28 posts (29 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters. 1 alias.




So for a bit of back story and full informationness: Campiagn which I am running has only one player (very much a sad panda about this but eh) either way he is a level 15 Sorceror who has a fairly optimized build, has leadership with a witch that is his crafting person (giving him allot of extra wealth). And he allong with his ally an oracle also comprably optimized and overwealth balance, have been sent to reclaim a lost city out in the wilderness which was taken over by Local Evil Dragon of Immense Size (tm) [cr 19 acient Red dragon].

The campiagn hasn't been going on too long ( i like high level campaigns more stuff to tinker with) and either way i wanted to have a Local Good Dragon of Not So Immense Size (tm) help them out but i don't want it to out shine the other two so what challenge rating of a silver or bronze dragon would you guys say is about the same power level as a level 15 character?


assuming the rule of cr equals level for monsters as pcs, how balanced would a bronze dragon wyrmling with a few additional levels in sorcerer be in a 10th level party?

the party contains right now (and is growing big group):
Ratling alchemist (plague bringer archetype)
Ratling ranger (probably archery focused)
hobgoblin monk (sohei archetype optimized for damage output)
Duegear cleric (focused on archery/support with campaign specific god hurray favored weapons)
Human fighter (intent on getting the biggest two-hander he can to smash stuff)
Human sorcerer (wants to play it like a beliguer from 3.5 so basically he is the face skills wise, and control in combat)
and then we have a few others coming too but no news on characters yet

the dragon would be focused on doing magical damage. and wouldn't end up going up in age categories, just gonna keep taking on class levels from there.


Ok so I am GM a pbp game between myself and a single friend. (Insert forever alone face here) Either way we are both playing two characters i am playing a lich wizard illusionist, who to keep the power level down is basically a necropolitan with a phylactery, and our meat shield, who i have yet to give too much thought to, and my player is playing a goblin oracle of time, but goblins in our world are much more like Warcraft goblins, so really smart but have a tendency to blow things up, and he wants to play a rogue that is in fact an intelligent item that is controlling the body.

so here is my question how would you roll up and run a character who was an intelligent dagger, and also how do compulsions work on the body? Assuming that the dagger has control would a dominate spell just control the body or both of them and if its just the body can the Dagger overwrite the spell?


so what would you take as a magus as your second half of a gestalt if you wanted to maximize the whole spell blade that the magus is?

things to keep in mind is the broad study arcana, and his lower bab

i was thinking either a fighter to maximize his physical side and pick up wands for extra spellstrikes. or a sorcerer which i know has some major mad there but we have the stats to be alright with that, like i have two 18's and a 16 so it could be pretty easy to pull off a mad character also there is the sage bloodline that makes that issue disapear. either way your suggestions would be welcome.


So i am going a sorcerer wizard gestalt in an upcoming pbp and I was wondering on spell selection and how to get the most out of having that many more spells per day?

My character is a Sage wildblood sorcerer, and a teleportion school wizard. The sage giving me awesomeness of having int for my sorcerer sides base stat.

I am going elf and have for stats
Str 12
Dex 19
con 16
Int 20
Wis 13
cha 12

feats:
Eschew matrerials (bonus sorc)
Scribe scroll (bonus Wizard)
spell focus conjuration

so what spells would you take?


First a bit of back story. the group i am playing in consists of a summoner, a rouge, a Sorcerer, me a flame oracle, with blasting tendencies, and then we have a wizard.
The wizard is fairly new to the game and everybody else tends to power game so the wizard, at the behest of the dm, has asked me to help optimize him. So to fill that end, I read Trentmonk's guide to wizards. And it brings up another question if you have two fairly good buffers in the group, mainly the summoner and then me, what do you as a wizard after you have laid down you battlefield control spells?

PS: i know a blasty oracle isn't the most optimal of characters but it sounds fun so hey whatever.


I was wondering if one could make a cleric based on blasting enimies and what not. Of course you would be using the fire domain and possibly like the air or water one. do you think you could pull off an effective, and by effective i mean not totaly useless, blaster with a cleric?


Could a brain in a bottle that was a wizard prepare its spells as long as it had access to its spell book and mage hand spell?

of course this is an animated brain but still?