Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Perception: 1d20 + 8 ⇒ (1) + 8 = 9
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Was that the last guy? If so, Nym will move forward and stop his bleeding and try to keep him alive for questioning.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym is waiting to see what the others are doing (as he cannot get past them to actually strike at the fore)...but I am still here!!!
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Unable to get a good space to attack any of their foes, Nym calls out to Iomedae to protect and guide his friends to victory.
Cast bless: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Init: 1d20 + 4 ⇒ (18) + 4 = 22
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym goes to stand by Arelian.
"What have you got there? A secret hidey hole?"
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
While the others remove the boards from the door, Nym checks the various chests at the foot of the beds.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym steps inside this hidden room and looks around.
Perception: 1d20 + 8 ⇒ (20) + 8 = 28
He is trying to see if he can tell how long ago people were here...if possible
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Well let us move on and solve this grisly mystery. I feel we should avenge this poor fellow!"
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym immediately recognizes the symbol of his god upon the armor of this fallen warrior. He bows his head in prayer for a few moments, sending this poor souls spirit to rest (he hopes).
He gently removes the corpse from the armor, and wraps the remains in his bedroll. Saying another prayer to Iomedae, he gently lies the wrapped body against the wall.
"Take the sword as a gift from the goddess and use it in the defense of those in need. I will take and clean the armor, then offer it back to the church, and hope they will know who this poor soul is. On our way back, we will collect this fallen warrior and return him for a proper burial"
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Poor sod. Must have been down here for years by the look of him."
Nym will search the body for any clues on who he might have been.
Perception: 1d20 + 8 ⇒ (2) + 8 = 10
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym once again swings at the glass-shard creatures
Attack-melee: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 + 3 ⇒ (2) + 3 = 5
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym strikes again at the glassmen with his sword.
Attack-melee: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
weird..the exact same roll as last time...come on stupid dice roller lol
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Take care Dred!! Thanks for playing...you'll be missed!
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Init: 1d20 + 4 ⇒ (15) + 4 = 19
"Well, at least it is not more bugs!"
Attack-melee: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym places a light spell on his shield and moves down the stairs into the darkness.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"That creature bite right through my boot! Felt a little dizzy there for a spell, but thanks to my friend Sarden, I am much better now. Lets check out the basement...I think it is the only place we have not searched yet."
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Get it off...GET IT OFF!!", Nym cries as the beast sinks its poisonous pincers into his foot once again.
Fort Save: 1d20 + 4 ⇒ (8) + 4 = 12
Attack-melee: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d8 + 3 ⇒ (5) + 3 = 8
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Fort Save: 1d20 + 4 ⇒ (17) + 4 = 21
"Darn nasty thing just bit right through my boot!!"
Nym stabs at the offending creature with his sword.
Attack-melee: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Maybe I should let the Dm attack for me more often...at least he hits!! lol
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
sorry having some computer problems and could not access the map...thanks for directing Nym's attack!!
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym swings once again at the creepy-crawly bugs.
Attack-melee: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"What is it with this place and bugs!" Nym says as he swings at the giant centipedes.
Attack-Melee: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Perception: 1d20 + 8 ⇒ (9) + 8 = 17
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym wanders in the dinning room, poking into the corners and generally searching the room.
Perception: 1d20 + 8 ⇒ (11) + 8 = 19
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym smiles back at the paladin.
"Anyone I know?" he quips.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Sorry I dont have one...we could try my dagger. Maybe it can pry the box open."
Str(?) Check: 1d20 + 3 ⇒ (10) + 3 = 13 unless I can take 20
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Well you never know...someone could be looking for that box and was trying to scare off the workers??"
Ok, I was watching Scooby Doo with the kids this morning!
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Ahhh!!!", the warrior-priest yells, and he attempts to stab the spider.
Attack-melee: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Confirm Crit: 1d20 + 4 ⇒ (17) + 4 = 21
Crit Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym again swings at the hairy little beast.
Attack-melee: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym swings at the spider once again
Attack-melee: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Sorry I thought I was after the spider as well....
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym draws his sword and slashes at the spider.
Attack-melee: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Init: 1d20 + 4 ⇒ (15) + 4 = 19
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Like I said before, I do not think this place is haunted...or even inhabited, at least by intelligent creatures. I think the workers heard that weird mouth thing and then maybe disturbed the bird-bugs in the attic. That would be enough for me to want to run! I suspect we will find nothing else here, but we may as well be thorough and check out the rest of the place.:
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Perhaps it was all just some old spells and thos bird/bugs we encountered in the attic. That would be enough to scare a few workmen away, I am sure. Perhaps there is something more, but so far it just looks like 'natural' occurrences!'
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Yes, that is what I was doing...not getting into the actual combat, but dispatching any on the ground.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym moves over and steps on the nasty creature as it hit the ground.
"Ich! What was that thing? Is everyone OK?"
Not sure if I need to take an attack roll to step on the bug or not..
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Same to you!!
Hearing the battle upstairs, Nym decides he should climb the ladder and see for himself what is going on.
Will climb up the ladder to attic
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym calls up the stairs.
"Do you need assistance? Should I come up?"
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Whats going on up there? Did you find something?", Nym calls up to the others.
Initiative: 1d20 + 4 ⇒ (13) + 4 = 17
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym moves up behind Jordi, ready to help if needed.
"Well lets see what is in this room. I hope no more of those homunk..thingies!"
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Ahhh!", the cleric yelps as the creature flies right at him. He quickly brings his sword up to fend off the creature.
Attack-melee: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"By the goddess, what is a homunculus?? Should we kill it?", the lad asks in a panic.
Initiative: 1d20 + 4 ⇒ (19) + 4 = 23
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Perception: 1d20 + 8 ⇒ (15) + 8 = 23
"Well look what the goddess has provided for us...a key! Now lets see if it fits this here lock."
He quietly places the key in the lock and turns it. If it unlocks the door, he will quickly shove it in and try to surprise whoever/whatever is in the room.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Hmmm..will you look at this! The door seems locked..and a new door knob as well. I wonder what is in here?:
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym follows the elf's advice and stays clear of the weakened area. He carries down past the other to the next door.
"I wonder what is in here?" he muses as he opens the door.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
"Well that was unpleasant. What the heck was that thing eating to get so big?",Nym asks while sheathing his blade.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym moves in and takes a swipe at the spider as well
Attack-melee: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym rushes up the stairs to help fight the spiders.
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Initiative: 1d20 + 4 ⇒ (20) + 4 = 24
Half-Elf Cleric-1, HP:10/10, AC: 18/11/17, Saves-F:+4/R:+1/W:+5, Perc.+8, Init. +4
Nym runs over to where Dred is lying on the floor amid the ruins of the roof/floor.
"Are you ok? What happened?"
Nym gives him a quick check for anything serious.
Heal: 1d20 + 3 ⇒ (7) + 3 = 10
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