Riding Dog

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Goblin Squad Member. Pathfinder Adventure Path Subscriber. Organized Play Member. 13 posts. No reviews. No lists. 1 wishlist.



Pathfinder Adventure Path Subscriber
Rakle wrote:
I like that kit idea. Much better than everyone buying a kit that contained a 4 pound iron cooking pot, and 10 torches.

I had the same problem, so I mocked up a generic kit for every adventurer.

Cost is ~26sp w/ a hooded lantern (19 if you go the torch route; 9 if you remove the compass as well), with a total character carried bulk of 1L.

Backpack (0 carried bulk, as outfitted 1 bulk + 8L)
* Bedroll
* 4 pints Oil
* Mug
* Sack x5
* Hemp Rope
* Rations x5
* Waterskin
* Candle x10
* Piton x2
* Still has 3 bulk + 1L available for Alchemist Lab's, Healers Kit, tent, cookware, etc.

Belt Pouch (0 carried bulk, as outfitted 2L)
* Chalk x10
* Compass
* Flint & Steel
* Hooded Lantern
* Caltrops
* Still has 2L available

Ordinary Clothing

Satchel (0 carried bulk, with 2 bulk available)
* good place for formula or spell books, if necessary

Dagger in a Sheath (1L carried bulk)

If I'm reading the rules correctly, then the Backpack, Belt Pouch and Stachel are really great items for nearly every character to take to enhance their bulk for free. You get 6 bulk + 4L with 0 carried bulk as long as you are wearing the items. Am I right on this?


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Pathfinder Adventure Path Subscriber

This is my 6-player solo team. I replaced Shardra with Arueshalae after I rescued her. I didn't even realize until that point that my team consisted of all female characters. Chalk a victory up for the ladies!

Character Name: Adowyn
Role Card: Blight Scout
Skill Feats: Str +1, Dex +3, Con +1, Int +1, Wis +4, Cha +1
Power Feats: All
Card Feats: Weapon +2, Spell +1, Armor +0, Item +2, Ally +1, Blessing +1
Weapons: Planar Crossbow +2, Sword of Subtlety, Force Sling +3, Stalker's Crossbow, Skirmishing Spear
Spells: Bloodscent, Breath of Life, Pillar of Life
Armors: Mantle of Faith
Items: Fortune's Arrow, Chalice of Ozem, Iron Flask, Amulet of the Abyss
Allies: Celestial Unicorn, Pegasus, Mastiff, Wolf
Blessings: Shelyn, Shax, Nethys x2, Noticula
Mythic Path: Champion

Character Name: Imrijka
Role Card: Cold Iron Warden
Skill Feats: Str +4, Dex +1, Con +1, Int +1, Wis +4, Cha +1
Power Feats: All
Card Feats: Weapon +2, Spell +1, Armor +0, Item +2, Ally +1, Blessing +1
Weapons: Marksman's Bow, Holy Glaive of Speed, Soulshear, Vorpal Blade, Stalker's Crossbow, Skirmishing Spear
Spells: Cure, Terraform, Flames of the Faithful
Armors: Stole of the Inheritor
Items: Boomcrown, Belt of Charging, Black Robe
Allies: Jesker Helton, Druid of the Leaf
Blessings: Shelyn, Shax, Nethys, Noticula x2, Iomedae, Abadar
Mythic Path: Guardian

Character Name: Arueshalae
Role Card: Redeemed
Skill Feats: Str +0, Dex +4, Con +0, Int +3, Wis +0, Cha +4
Power Feats: All
Card Feats: Weapon +1, Spell +1, Armor +0, Item +2, Ally +2, Blessing +1
Weapons: Flaming Spear +1, Marksman's Bow, Traitor's Blade, Starbow, Firebow
Spells: Cure
Armors: Immolation Cloak
Items: Ball of Twine, Mist Horn, Torc of the Heavens, Talisman of True Faith
Allies: Celestial Unicorn, Pit Gladiator, Chevalier, Druid of the Flame
Blessings: Starsong x2, Abraxas, Xoveron, Shax, Nethys, Noticula
Mythic Path: Trickster

Character Name: Seelah
Role Card: Wardstone Sentry
Skill Feats: Str +4, Dex +4, Con +1, Int +1, Wis +3, Cha +2
Power Feats: All
Card Feats: Weapon +1, Spell +1, Armor +0, Item +2, Ally +2, Blessing +1
Weapons: Blackaxe, Demonbane Longsword +2, Keen Scythe +2, Noriznigath, Dawnflower's Kiss, Holy Radiance
Spells: Life Drain, Weapon of Awe
Armors: Demon Armor, Bastion of the Inheritor, Armor of the Pious
Items: Banner of Valor
Allies: Chuffy Lickwound, Warhorse, Druid of the Storm, Pit Gladiator
Blessings: Shax x2, Sarenrae x2, Iomedae, Abraxas
Mythic Path: Marshal / Sword of Iomedae

Character Name: Kyra
Role Card: Dawnflower's Flame
Skill Feats: Str +1, Dex +0, Con +1, Int +2, Wis +4, Cha +4
Power Feats: All
Card Feats: Weapon +1, Spell +2, Armor +0, Item +1, Ally +1, Blessing +2
Weapons: Blancher, Spellbreaker
Spells: Frigid Blast, Elemental Bombardment, Dismissal, Lend Mythic Path, Divine Blaze, Fiery Glare, Pillar of Life
Armors: Pauldrons of Unflinching Fortitude
Items: Dawnflower's Light, Thorncrown of Iomedae
Allies: Scribe, Thylacine, Runelord Alderpash
Blessings: Torag x2, Abadar x2, Iomedae, Abraxas, Deskari
Mythic Path: Hierophant

Character Name: Enora
Role Card: Occularium Scholar
Skill Feats: Str +1, Dex +0, Con +1, Int +4, Wis +3, Cha +2
Power Feats: All
Card Feats: Weapon +0, Spell +3, Armor +0, Item +3, Ally +0, Blessing +1
Weapons:
Spells: Death's Touch, Meteor Swarm, Blast Vortex, Icy Prison, Elemental Bombardment, Transmogrify, Hellmouth Lash, Schorching Ray, Ice Strike
Armors:
Items: Almanac, Skinsticher's Manual, Book of the Damned, Demon Hunter's Handbook, Fasciculus Labyrinthum, Spellbottle
Allies: Demon Hunter, Noticula
Blessings: Abraxas x2, Shelyn, Noticula, Terendelev
Mythic Path: Archmage

In addition, please add which cards you redeemed:
Cards Redeemed: Anarchy Hammer, Black Robe, Fasciculus Labyrinthum, Rod of the Viper, Skinsticher's Manual, Soulshear, Stalker's Crossbow, Traitor's Blade, Unholy Aspergillum +3

This party composition was very good by the end of the game. The annoying banes from the early Scenarios (Demonic Horde and friends...lookin' at you!) became trivial with Imrijka's ability to put them at the bottom of the deck or Adowyn's ability to scout for them. We made do against the Army banes with Kyra and Enora being able to fill most of the gaps. Arueshalae is a beast, basically giving RoTR Lini's power to a check on virtually every turn (also helpful vs. Armies!). Seelah with Holy Radiance is virtually unstoppable. Imrijka and Marksman's Bow was also a favorite. Adowyn shuffling Leryn back for the Stealth die addition was huge - her deck recycling was very useful.

6-Player Solo was very tedious though, moreso than any of the other adventure paths. The spreading banes, Armies, and the extra setup of mythic counters, Cohorts, etc. was a lot to keep track of for one person and I won't play with 6 on my next go around (I'll look forward to 6-player on the digital version in the future!). I haven't tackled the bonus scenario yet. The thought of 37 fights in a row solo is a little daunting.

But great fun overall - I liked the step up in difficulty and power as a one off. I also liked the optional capstone mission at the end, which I think should become a standard inclusion going forward. Most of the RPG Adventure Paths give many options at the end for "Continuing the Campaign" and including one or more of those in future sets would be really cool to test our final gear and powers.

Thanks Mike and Dev Team. Look forward to Mummy's Mask!!


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Pathfinder Adventure Path Subscriber

I have to agree with this. I'm not sure there is a Base or Add-on character that has Acrobatics as a skill. Ekkie does, but not everyone has access to her. That puts an inordinate amount of card pressure on a large group with slim margins of success. In my 6 character solo game, I have both Enora and Kyra that can help cover a skill deficit, but even so, when I played that scenario I started heavily scouting locations after closing 2 so I could isolate the Villian. I did end up only having to face two of those armies.

There is a huge time sink for Armies in a 6 player game as it is. Spending 15-20 minutes trying to figure out optimal skill/card usages to meet the checks just makes it worse. If Armies or similar cards are presented in the future, they should have 7 possible checks, leaving a bit more wiggle room for large groups.


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Pathfinder Adventure Path Subscriber
Drogon wrote:
Vic Wertz wrote:
The press release here explains how retailers can sign up for the program.

Hi Vic,

The press release says that a store has to be registered with paizo.com/retailers. Well, I know I am registered (the little tag next to my name seems to indicate that), but I don't see any additional thing that needs to be done to assure that I am part of this program. As I am very interested in running this, I want to make sure I don't miss out, like I did with the Pathfinder Comic promotion last month. Any further information would be appreciated.

Love your store, Drogon. Count me in as a player interested in organized play!