Kyra

Nuya Pei's page

35 posts. Alias of azjauthor.


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Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

It seems like it only works in place of an iconic, not in place of a different set of pregens. So you can't play one in the Grav-Train Robbery, for example, or the ones that have the skittermander pregens.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Yes, except now some boons are locked until you can buy them using the imperfect record.

Question on the Pact Worlds Tour boon: does the boon apply to me as a player of to only this character? Because with this chronicle, I level up to 5, but the level 4 pregen access on another character might be useful.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

It looks like the sessions gives me reputation when I look at my Organized Play list of sessions ... which is just as well, because my total in the system isn't tracking all of the Prestige I've earned from Digital Presence boons and such anyway.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Profession(musician): 1d20 + 11 ⇒ (5) + 11 = 16

After a couple of solid songs, Nuya appears to be losing a bit of steam and is falling behind the level of excitement being pumped out by the other performers.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya walks over and tweaks the output on the sound amplifier, to favorably augment the reverb in the song.

Engineering: 1d20 + 13 ⇒ (7) + 13 = 20


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya begins playing the opening cords to their standard opener, "I Left My Heart on Eox."

Profession(musician): 1d20 + 11 ⇒ (18) + 11 = 29


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya pulls her tactical baton, in case needed for her defense ... but at this point, she thinks Sem is taking care of things well enough on her own.

"You attacked first," Nuya says to Remia, pointing at the glass she threw at Zhane. "Let us perform instead, before Sem makes her way through your whole band."

Intimidate(untrained): 1d20 ⇒ 19

Now I get a decent roll ... ;)


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Seeing that no one needs her backup on talking to them, she activates her energy shield.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Yes, if we had time I would have recovered SP. Will update stat line when I get back to my computer.

Sem should try an intimidate roll first ... maybe his roll will be better. I am not going to physically fight over this, unless they attack first. For one thing, I have nothing particularly nonlethal that I can use.

Initiative: 1d20 + 5 ⇒ (8) + 5 = 13
Looking like stuff could go haywire, Nuya's exocortex does begin tracking Remia as the most dominant threat ... although people throwing drinks in Zhane's face is not an unusual occurrence.

She leans toward Zhane and says, "We can still talk our way out of this. Ask them how much it'll take. Anything but our instruments."

I will hold my action .. if someone goes for Bluff or Diplomacy I will try to aid.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Profession(musician): 1d20 + 11 ⇒ (5) + 11 = 16

"Their instruments use special hydro-fields ... I can probably disrupt them, to make the vibrations go out of sync and create a whining sound .... but I would need Zhane's help to create a distraction ... "

Engineering: 1d20 + 13 ⇒ (3) + 13 = 16

She snaps her fingers. "Wait, Dwindle, you have that spell that can heat things up, right? The hydro-field magnetic inducer is very vulnerable to temperature fluctuations. If you could use that on their instrument, maybe that would have the same effect, and I wouldn't have to go over there."

With that roll, I am assuming my clever plan is not so clever...


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya looks over Snowfall Renaissance, then leans in close the band. "What's the play here? Sounds like we can't play together, so we've got to convince them to back out. Zhane either has to sweet talk them, or Sem ... talk them out of it not so sweetly. Alternately, I guess Dwinite or me could mess up their equipment, maybe with Zhane causing a distraction. Or we could just bribe them. I think between us we have a few hundred credits we can offer." She begins ticking plan ideas off on her fingers.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

"Whoah ... that was a crazy ride." Nuya glances around. "Did we make it in time for our set?"


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya grabs the controls. "Strap in ... Let's see if we can land in one piece."

Piloting: 1d20 + 8 ⇒ (1) + 8 = 9

GM:
I have the Society Contract (slotless) boon from Claim to Salvation, which says: "Anytime you play a pregenerated character in an adventure, even if the scenario credit is not assigned to the character on this Chronicle sheet, you can reroll a single d20 roll. You must follow all the rules associated with rerolls (Starfinder Core Rulebook 243). You can only gain one reroll per adventure from this boon, and only when you play a pregenerated character. You cannot slot another boon that grants a reroll (such as a promotional boon). Alternatively, any time you play a pregenerated character in an adventure and that character dies, you can cross this boon off the Chronicle sheet to be returned to life, as per raise dead. Being healed in this way takes 10 minutes."

As such ... Piloting re-roll: 1d20 + 8 ⇒ (16) + 8 = 24


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya shakes her head. "I can't believe that guy ... Can we open a channel to the the Diamond Tashtaris and let them know that jerk is trying to sneak away in the escape pod?" As she speaks, she begins trying to dial down the life support to get more power to the navigation and engines. "Dwinite, see if you can find us a route through this dust cloud ... I'll get these engines fired up. Zhane, once we get a route out of here, can you pilot us out?"

Engineering: 1d20 + 13 ⇒ (19) + 13 = 32


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya activates her boots to "land" on the forklift. She positions herself to launch off the forklift toward the exit.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Sorry, missed that the zero g move was at half speed. So do I just automatically move 15 this round, or can I take 2 move actions to move a total of 30? Or do I move 15 feet with no move actions needed on my part?

I will try to orient myself so that I'm basically "falling" toward that fork lift, then use a move action when I reach it to activate my magnetic boots to be standing sideways on the front of it, if that's possible. But it seems like I won't reach that point until next turn.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya fires at the blue-armored ruffian.

Pistol attack: 1d20 + 5 ⇒ (1) + 5 = 6
Pistol damage (P): 1d6 + 2 ⇒ (2) + 2 = 4

"I hate guns," she mutters as she kicks herself off the cover she's created, aiming toward the exit.

Move action: 30 feet toward the exit.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya nods to Dwinite. "I'll cover you. Get a move on." She pulls her semi-auto pistol, and a shimmering energy field manifests around her. "I'll give you some cover and then follow..."

Move action: Draw weapon. Standard Action: Activate energy shield.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Out of curiosity ... We were in Zero G when we walked out here, right? Wouldn't we already have our boot magnets turned on in this situation?


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya pulls an incendiary grenade and throws it toward the group of adversaries.

Aiming for the intersection of blue and green. No range penalties due to zero G.

Incendiary grenade I throw vs. DC 5: 1d20 + 3 ⇒ (12) + 3 = 15
Incendiary granade I damage: 1d6 ⇒ 6 + 1d4 burn (DC 12)


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

That's the cover I'm creating with my Barricade feat.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

"You've gotta be kidding me..." She grabs drifting materials and begins forming them into a rough form of cover in front of her. "Sem, put all those muscles to work and see about getting Kardyn toward the exist. We'll try to stall them." Her exocortex implant flickers as she looks toward the enemies, gauging threats and calculating combat trajectories.

Barricade feat to create cover in the square indicated on the map with the gray square. If I can identify the leader, I'd target that with my combat tracking ... if not, I'll go with Blue.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya nods in agreement with Sem. "Yeah, we'd be happy to help, as repayment or the ride." She glances at the computer, trying to get a sense of where they are going. Another asteroid?

Piloting: 1d20 + 8 ⇒ (3) + 8 = 11


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Unless there's something else we should be doing, I'm good to move on to the next stage of the adventure


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya says, "Sorry, I missed your name. Thanks again for the lift."

Is there any other crew on here, or is this normally a one-person ship?


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya looks over the ship, trying to get a sense if the ship looks like it's seen battle frequently, or if the design is more for aesthetics and intimidation than functionality.

Engineering: 1d20 + 13 ⇒ (13) + 13 = 26


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya enthusiastically nods to the Vesk. She offers an expression of gratitude in Vesk.

Vesk:
"We appreciate the lift. May your mercy in this moment be rewarded by the death of many enemies in the future battles."

In Common, she says, "Like I mentioned, we're making our way to Songbird Station. Are you heading that way?"


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya nods appreciatively, getting a sense that ... maybe? ... the crowd is warming to them. Says to Zhane, "This didn't seem like an Abysshead crowd, but looks like they didn't hate it. I'd avoid Strawberry Machine Cake, though ..."

Profession(musician): 1d20 + 11 ⇒ (6) + 11 = 17

Profession(musician): 1d20 + 11 ⇒ (15) + 11 = 26


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya raises an eyebrow at Zhane's choice of song. Not sure this audience is so hardcore, but, hey, he's the one who knows how to work the crowd ... She supports him, including going as intensely as she can during the solo in the middle of the song.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya runs the equipment through a quick sound check, then takes her position. Once sure the guitar is tuned, she looks to Zhane for a sign of which song he wants them to play.

Profession(musician) (assist): 1d20 + 11 ⇒ (16) + 11 = 27


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya motions for Dwinite to try his hand at the computer terminal. She helps offer some advice.

Computers(untrained, assist): 1d20 + 5 ⇒ (13) + 5 = 18

Because somehow I'm a Mechanic with no ranks in Computers ... Sometimes these pregens don't make much sense.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya glances toward Zhane, thinking that winning these patrons over might be more up his alley than hers. She begins to contemplate which of the ships out there would be the easiest to hotwire, if they have drop back to their fallback plan.


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya looks around the room and smiles. "Hello. Any music fans in here? We're looking for a lift to Songbird Station. In kind of a hurry, since we're performing." She points at her gyro-guitar. "We could probably slip you in as crew, if you'd like to listen to some of the concert."


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Just to clarify the situation ...

1. I am assuming from the description of what happened that we don't just need refueled, and that I've already looked at the problem enough to recognize this can't be fixed. Do I need to make a check to find out anything else? Maybe there's a specific part we need?

2. We crashed outside the "airtight building," right, so we have to travel over to it in order to enter the diner? Or was I able to land it inside a hangar or something?


Female CG Medium Human Mechanic (xenoseeker) 4 | HP 28/28 SP 24/24 RP 5/6| EAC 17, KAC 19 | F +4 R +5 W +1 | Init +5, Perc +9 | Speed 20ft] | Active Conditions: Combat Tracking (Remia), Energy Shield (8 temp HP), Environmental Protections

Nuya does what she can to secure the ship until they can get back to it, grabs her gear, then activates the environmental seals on her suit. "Let's finish out this gig ... we can use the profits from it to get MLH back in the sky. Hopefully Buzz will have a line on some other transportation options ... and I could handle a burger, too."