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my group is very spread out and we require a virtual tabletop to play together, we all purchased fantasy grounds 2 but there have been some issues that two of the players have experienced and so far we have had little success with help on the FG2 forums, but that isn't the point of this post

basically we need a virtual tabletop to play with until we can fix their issues, or possibly forever if we like it a lot more / issues are never fixed. the players are not willing to pay money at this point, so it has to be a free one.

One thing to take into consideration is ease of use. i would prefer a very user friendly program to one that is very feature heavy and incredibly complex and hard to use. Because i am very new and so are my players, to un-complicate a program i can simply do the majority of it with pen and paper in front of my computer, but i require a program that has tokens and a map (preferably with a masking system like FG2 has, so i can hide parts of the map from the players until they explore)

integrated (text) chat is also a very desired feature, as is a dice roller, and anything else you think is very neccesary to play.

thanks in advance!


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i just want to thank everyone that posted, i never knew a board could be this friendly! its usually a lot less posts, and at least one of them is 'have you tried the search function!? GET OFF THE FORUM'

i am taking everyone's advice on board and i'm going to try and worry less and just make this happen and roll with the mistakes, the game mastering guide does lay out the dungeon fairly well, and the most important part in fantasy grounds is that i have the tokens and the map, have figured out how masking and all that works, so that my heroes can actually explore the dungeon.

i'm thinking im just going to give them a copy of their character sheet and ask them to track it outside of FG2 for now. the fantasy grounds character sheet is more confusing than the pathfinder ones in the beginner box, and the only thing i'm really giving up that i'd notice for this session is the combat tracker, which i can do personally with pen and paper (GASP the horror)

I've also decided that after the Blackfang dungeon one from the beginner box, i might have then learn to make their own characters, and make their own. I personally would make one as well, just so i can understand the creation process (maybe i can make that one pop up as an unimportant NPC somewhere for a fight or something).

It's gonna be a tough learning process but i'm really excited! the session is going to tonight or tomorrow night if everyone is ready / they need a tiny bit more time. i'm going to get some paper out now and run some mocked combat with the PC characters and the enemies in the dungeon to get the mechanics down.

Once again, thank you everyone! i've never been on a forum this friendly before


to add additional info, this is all being done in fantasy grounds 2 over the net, me and my group of friends are spread out across long distance, but we can get times easily sorted and all, we just needed the software


Okay so I need some advice to getting into this pathfinder and RPGs like this. Though i hear Pathfinder is the best so i wish to stay with this one.

i have never played a game like this before in my life, ever. Neither has anyone i'm going to play with. I am using the Fantasy Grounds 2 to set up our session. we will be doing the blackfang dungeon thing straight out of the beginner box i was gifted by a friend who knew i was interested in getting started with some of these things (however this friend has no idea how any of them work, no one i know does)

This is like, a new confusing world for me. i managed to get some tokens (which dont match the ones in the game masters guide :c) to represent the goblins, the spiders, the skeletons and blackfang(the black dragon token is very fitting), and i clumsily punched in all the info from the pregen character sheets (the character sheet in FG2 doesnt match the pregen character sheets, im so confused as to if i even did it right) and i have the map set up on FG2 with masking and all that, but thats about it.

i know i messed some stuff up, like my wizard's spells are all in 'special abilities' (that thing to the right of feats) -.-

I have little experience in any of this, i've been messing around for hours, making some project, but the actual thing is going to be so daunting, especially as a first time GM of stuff i've never done, i dont even know the rules that well~

So what advice do you have to give me?

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TL:DR Version - i got some stuff set up, possibly incorrect, everything is daunting, can i have advice from the veterans about how to do this smoothly?
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Thank you all!