Reingar

Nr-G's page

Organized Play Member. 3 posts (6 including aliases). No reviews. No lists. No wishlists. 4 Organized Play characters. 1 alias.



Dark Archive

Hello all, I have a question concerning the Healing Channel(SU) ability featured in the Starfinder Core Rulebook p86.

You can heal yourself and your allies. You can spend 1 Resolve Point to channel this energy. Healing yourself with channeled energy is a move action, healing an ally you touch is a standard action, and healing all allies within 30 feet is a full action. This energy restores 2d8 Hit Points and increases by 2d8 at 3rd level and every 3 levels thereafter.

If this ability is used to heal all allies within 30 feet as a full action, should the player roll 2d8 and then apply that number to all allies within 30 feet or should the player roll 2d8 once and then divide this number or pool of healing amongst allies within 30 feet?

Thanks in advance for your insight!


Hello all--I has seen this item referenced but I can not find it; is there a Beta Playtest Edition Web Enchancement? I would appreciate information of that stats and abilities of such an item and its nature (magic item or artifact) for an upcoming game where I will be playing a Cleric of the Goddess of the Sun.