Healing Channel (SU)


General Discussion

Dark Archive

Hello all, I have a question concerning the Healing Channel(SU) ability featured in the Starfinder Core Rulebook p86.

You can heal yourself and your allies. You can spend 1 Resolve Point to channel this energy. Healing yourself with channeled energy is a move action, healing an ally you touch is a standard action, and healing all allies within 30 feet is a full action. This energy restores 2d8 Hit Points and increases by 2d8 at 3rd level and every 3 levels thereafter.

If this ability is used to heal all allies within 30 feet as a full action, should the player roll 2d8 and then apply that number to all allies within 30 feet or should the player roll 2d8 once and then divide this number or pool of healing amongst allies within 30 feet?

Thanks in advance for your insight!


Typically effects like this function as the latter. If something expects you to divide an amount among creatures it will say so specifically.


Shinigami02 wrote:
Typically effects like this function as the latter. If something expects you to divide an amount among creatures it will say so specifically.

Su the former then. Not the latter.

Dark Archive

Thanks!

I was hoping it was the former because of the way the Harm Undead feat works but I started to worry so I opted to ask the experts.

Hope all your games are fantastic!


right, former. I don't know why I get those backwards sometimes but I do.


2 people marked this as a favorite.
Shinigami02 wrote:
right, former. I don't know why I get those backwards sometimes but I do.

I know why.


Dyslexic Demon wrote:
Shinigami02 wrote:
right, former. I don't know why I get those backwards sometimes but I do.
I know why.

*looks at terrifying picture

*looks at name

jfc.

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