Chained Spirit

Nosgoth's page

10 posts. Alias of Lerkz.


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This build might help


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Okay so I should drop the Mystic theurge idea and go straight druid for atleast 11 levels so I can take the Siabrae template. Are there any druid archetypes I should possibly consider? I also still need help choosing a race. Thematically I think Menhir Savant would match perfectly for this because the whole ritual in becoming a Siabrae involves standing stones. It also adds Spirit Sense (Sp), Place Magic (Su), Walk the Lines (Su), Empty Body (Su)

menhir: literally means standing stone


Cap. Darling wrote:
I think the Siabrae is a ok idea for a undead Druid. Find it on the PFSRD.

Wow thanks I never even knew that existed, I could even take the Blight druid archetype too.


Inside the dark, silent reaches of the Uskwood Forest in Nidal, a group of albino druids watch for intruders and enforce their view of the natural order. These "pale ones" all serve the majesty of the midnight lord, Zon-Kuthon. These pale druids are sworn and bonded to the Uskwood's bleak power, they celebrate the inevitable pain and death inherent to the natural order. To live is to know suffering, and these druids ensure that intruders will know the full measure of pain.
While the Shades are dedicated to the natural power of the dark wood, they also revere Zon-Kuthon. This reverence is symbolized by the wearing of an Umbrae-Token, a fetish of hair, twigs and blood. For this worship, these dark druids are rewarded with some powers over necromancy and undeath.

Now that you know a good deal of information about this characters roots, we can begin fleshing out his build. I would like to start by saying the most important feat for this character is the Shade of the Uskwood, shown below.

Shade of the Uskwood:

Ordained as one of the sinister albino druids, you carry with you into the wider world a powerful effigy of hair, twigs, and blood that crawls with the deepening cold of the hallowed hunting grounds.

Prerequisite: Neutral evil, patron deity is Zon-Kuthon.

Benefit: Add the following spells to your druid spell list.

0—disrupt undead, ray of frost;
1st—ghost sound, touch of fatigue;
2nd—chill touch, spectral hand;
3rd—ghoul touch, invisibility;
4th—displacement, ray of exhaustion;
5th—animate dead, phantasmal killer;
6th—nightmare, waves of fatigue;
7th—circle of death, shadow walk;
8th—mass invisibility, waves of exhaustion;
9th—horrid wilting, weird.

Remove all spells with the [fire] descriptor from all your spell lists (not just your druid spell list). You cannot cast any spells with the fire descriptor, nor activate them off scrolls, wands, or any other magic devices. In addition, you may not use wild shape to take the form of any creature with the fire subtype.

Special: As part of this feat, you create a personal token that ties your soul and your doings to the fell power of the dark forest. This potent object is treated as a wooden unholy symbol that radiates faint necromancy magic. If your token is ever destroyed, your connection to the shadowy heart of the forest is severed and all benefits of this feat are lost until another is created. This process requires a journey to the same forest and an atonement spell cast by a fellow worshiper of your dark god.

My problem is that I don't know what direction I really want to go with the character. I was thinking something like Male [Race] lich druid 5/necromancer 5/mystic theurge 10
NE Medium undead (augmented humanoid)
but I'm not sure how optimal that would be, compared to going full druid. But I do like the Idea of having a domain/animal companion along with a familiar/bonded item. Also I need help choosing my opposing schools of magic.

Here is a list of potential feats

-Scribe Scroll (Bonus)
-Command Undead (Bonus)
-Shade of the Uskwood [Mandatory]
-Ability Focus [Fear Aura, Paralyzing Touch]
-Craft Staff
-Craft Wondrous Item
-Spell Focus (necromancy)
-Spell Mastery (ray of enfeeblement*,blindness/deafness*, see invisibility*, fly*, vampiric touch*; bestow curse*, charm monster*, enervation*, greater invisibility*, magic jar*, teleport*)
-Undead Master
-Toughness

Someone please help me get on my feet so I can stat this out.


Ravingdork wrote:

Shioji Petilom now has a character bio, which links him to the Bellflower Network, Abadar's paladinhood, Cheliax, the Raven King, and the soon-to-be-revealed Sandalphon the Fiend Killer.

Nosgoth wrote:
Yeah I see what you're saying. I'm just paranoid about low levels because I would be starting from level 1 with a 15 point build most likely (hopefully 20). I'm worried the character might die before he even really gets the chance to develop. I hate having such low hit-points in the beginning, combined with a rather crappy AC.
The key, Nosgoth, is to get the Shapeshifitng Mastery archmage mythic path ability as soon as possible, then just pump up your physical stats and caster level as much as you can.

My only problem with this is that I don't think my gm will be allowing mythic heroes in this campaign, therefore no Shapeshifting Mastery. Which blows because I know how essential that path ability is to the build. Hopefully I will find a solution, otherwise I'll just have work toward making something else.


Ravingdork wrote:
Nosgoth wrote:
Wow man I really cant wait to see how this character fleshes out, kinda ironic that I was fiending for a new character and he turns out to be a fiend slayer (I see what you did there). Also I was wondering what class or prestige you would take if you were to add one to Haylannar's build, I'm planning on re-rolling my old character similar to him. I might even just go wizard and basically copy your full build, but I've been wondering if their were any optimal choices for dips or prestige classes. I really want to boost his HP/AC and make those melee attacks as nasty as possible.

Well, Haylannar gets full base attack bonus +11 whenever he transforms using beast shape IV. (Or full base +4 with elemental body IV and form of the dragon III, or full base +3 with any other polymorph spell.)

I'm not really sure how'd you'd get much higher than that. It's downright amazing that I was even able to find an advanced progression better than full base. I was about to recommend levels in eldritch knight to you when it occurred to me that, that wouldn't make a lick of difference for this build's attack bonuses (since all of the attack bonuses while transformed are based off of caster level).

Yeah I see what you're saying. I'm just paranoid about low levels because I would be starting from level 1 with a 15 point build most likely (hopefully 20). I'm worried the character might die before he even really gets the chance to develop. I hate having such low hit-points in the beginning, combined with a rather crappy AC.


Ravingdork wrote:

Here's a sneak peek to hold you over then! Once the arcanist class is officially released, I will be posting an old v3.5 character revised for the Pathfinder rule set. I present to you...

** spoiler omitted **

Sandalphon was formerly a human wizard/sorcerer/ultimate magus. Until the advanced class guide, making his concept mechanically feasible, just wasn't really possible. I...

Wow man I really cant wait to see how this character fleshes out, kinda ironic that I was fiending for a new character and he turns out to be a fiend slayer (I see what you did there). Also I was wondering what class or prestige you would take if you were to add one to Haylannar's build, I'm planning on re-rolling my old character similar to him. I might even just go wizard and basically copy your full build, but I've been wondering if their were any optimal choices for dips or prestige classes. I really want to boost his HP/AC and make those melee attacks as nasty as possible.


Ravingdork wrote:
For Haylannar, it is less "human flesh" and more "flesh of his enemies." For him, defiling those weaker than he is almost a ritual meant to allow him to better remember the experience of the battle, akin to how many barbarian tribesmen take a trophies of their kills.

And I really that aspect of him, I personally just liked to eat people alive as an extreme form of physical dominance. I liked to think as my character as the alpha predator, but he was raised by the belief that devouring his enemies would give him their strengths. I honestly just couldn't resist taking the cook people hex. Anyways I cant wait until you release some new characters, I've been fiending for some new builds.


I had a build very similar to Haylannar's. I was playing as a Bonded Witch with an Amulet (as the Amulet of Mighty Fist) as my bonded item, and I took Agility as my patron. I'd have to say its probably the most satisfying character I've ever played and I highly suggest trying a build like this. Haylannar gives me feelings of nostalgia when I stare at his character sheet. Their is nothing more satisfying then being a full caster that can out melee martial classes.

Edit: Another similarity I found between our characters was their hunger for human flesh, I thought that was pretty awesome.