VITALS
HP: 25/25
Inspiration: 4/4
Spells: 4/4
Male Goblin Investigator (Steelhound) 3
CG Goblin
Init + 4; Perception +4
DEFENSE
AC 18, touch 15, flat-footed 14 (+4 Dex, +3 armor, +1 size)
hp 25 (3d8+9), favored: HP
Fort +3, Ref +7, Will +3
OFFENSE
Speed 30 ft.
Melee: mwk Horsechopper +2 (1d8-1 x3)
Range: mwk Musket +8 (1d10 + 1 x4, 40 ft) (std to reload)
STATISTICS:
Str 8, Dex 18, Con 14, Int 16, Wis 10, Cha 8
Base Atk +2; CMB 0; CMD 14
Feats:
1st: Point Blank Shot
Amateur Gunslinger
Gunsmith
2nd: Rapid Reload
3rd: Precise Shot
Skills:
Acrobatics: +8
Appraise: +8
Disable Device: +10
Escape Artist: +9
Knowledge (Engineering, Arcana, Dungeoneering, Nature): +8
Linguistics: +7
Perception: +5
Spellcraft: +7
Stealth: +12
UMD: +4
Trait:
Robot Slayer
Black Powder Fortune
Weapon Familiarity replaces Skilled
Spellbook: (DC 13)
Blurred Movement, Cure Light Wounds, Expeditious Retreat, Firebelly, Disguise Self, Shield
Prepared Spells:
Expeditious Retreat, Shield, Blurred Movement
Investigator Talent: Rapid Reload
Keen Recollection: (Can use Knowledge Untrained)
Trap Sense: +1 Reflex and +1 AC vs Traps