Large Owlbear | hp 55/57 | AC24 T10 F23 | F+9 R+6 W+5 (+4 vs enchantments) | CMB +9 (+11 drag, +14 Grapple) CMD 22 (24 vs drag, 26 vs trip) | Init +1 | Low-light, scent, Per +5
Classes/Levels
| Bite (PA) +7/1d8+10, 2 Claws (PA) +7/1d6+10+grab | Speed 40ft | Space 10ft, Reach 5ft | Current conditions:
About Nokka
Nokka CR –
Female owlbear
N Large animal
Init +1; Senses low-light vision, scent; Perception +5
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Defense
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AC 24, touch 10, flat-footed 23 (+5 armor, +1 Dex, +9 natural, -1 size)
hp 57 (6d8+30)
Fort +9, Ref +6, Will +5 (+4 morale bonus vs. enchantment effects)
Defensive Abilities evasion
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Offense
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Speed 40 ft.
Melee bite +7 (1d8+10), 2 claws +7 (1d6+10 plus grab)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 23, Dex 13, Con 18, Int 2, Wis 13, Cha 10
Base Atk +4; CMB +9 (+11 drag, +14 grapple); CMD 22 (24 vs. drag, 26 vs. trip)
Feats Improved Drag[APG], Iron Will, Power Attack, Toughness
Tricks Attack, Attack, Attack Any Target, Defend, Down, Entertain, Flank, Heel, Maneuver (Grapple), Subdue
Skills Acrobatics +5 (+9 to jump), Climb +11, Perception +5, Stealth +1, Swim +10
SQ attack, attack any target, defend, devotion, down, entertain, flank, heel, maneuver, subdue
Other Gear +1 mithral chain shirt, training harness[ARG]
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Special Abilities
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Attack [Trick] The animal will attack on command.
Attack Any Target [Trick] The animal will attack any creature on command.
Defend [Trick] The animal will defend you.
Devotion +4 (Ex) +4 morale bonus on Will saves vs. enchantment effects.
Down [Trick] The animal will break off combat on command.
Entertain [Trick] Performs tricks and entertains.
Evasion (Ex) No damage on successful reflex save.
Flank [Trick] Attempts to attack and flank indicated enemy.
Grab: Claw (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Heel [Trick] The animal will follow you.
Improved Drag You Drag at +2 and don't cause an attack of opportunity.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Maneuver [Trick, Grapple] Attempts specified maneuver against target.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Subdue [Trick] On command, make all natural attacks as nonlethal attacks.